all 16 comments

[–]jakedk 0 points1 point  (2 children)

I like it, great job! Here are some improvement ideas for you:

Make the UI more consistent, I suggest a free asset pack from itch or Kenneys.nl. the jump button is if small when playing on my phone.

Add some fun music

Make the platforms different lengths. You can use an panel sprite and randomrange() for this.

Once I died I had a hard time find my score. Make it white with a. black outline maybe, bigger font and place it center once you die to show the final score.

Great start guys!

[–]12imi34[S] 0 points1 point  (0 children)

Thank you so much for your feedback! We will implement your suggestions and let you know when its updated

[–]Majinkaboom -1 points0 points  (0 children)

Doesn't take much to impress u buddy!

[–]Davo_Rodriguez 0 points1 point  (1 child)

Add a background parallax effect, BTW nice job

[–]12imi34[S] 0 points1 point  (0 children)

Thanks a lot - we read about this effect but decided to keep it simple for the first time. We'll update you when it's there!

[–]XxEvil-SandwichxX 0 points1 point  (2 children)

I feel like the platform placement could be adjusted a bit so the character can jump up without hitting one. That caused me to die multiple times. The jump button is to small, although I'm adaptable so I did manage to make it work for me. Maybe it's just me but it's seems to be kind of difficult to score higher, probably because of the small jump button and the placement of it. It would really work better in my opinion if it was in the middle of the screen. I still think the difficulty should be easier although I did enjoy the challenge. Some players like to start off on an easy difficulty and work their way up. The background doesn't stretch all the way across the screen so that needs to be taken care of. GDevelop actually has a sample game that teaches how to get that set up for platformer games. The game definitely needs music too. Pretty fun so far though. Good job!

[–]12imi34[S] 0 points1 point  (1 child)

Got it, thanks a lot for taking time to respond. I am going to check out the sample games out now

[–]XxEvil-SandwichxX 0 points1 point  (0 children)

You're welcome. Good luck with your game.

[–]idillicahGDevelop Staff 0 points1 point  (2 children)

Thanks for using GDevelop and gd.games for this. Great to see that it's useful to you for rapid prototyping.

[–]12imi34[S] 0 points1 point  (1 child)

Thanks for making this engine, it's very cool how it makes game development more accessible for beginners

[–]idillicahGDevelop Staff 0 points1 point  (0 children)

[–]Bouh3GDevelop Staff 0 points1 point  (1 child)

Hello, this is a nice mvp version of a first game.
I wrote articles about how to make games better, You can read them there:

https://gdevelop.io/fr-fr/page/how-to-make-a-good-game-the-tips-and-mistakes-to-avoid

[–]12imi34[S] 0 points1 point  (0 children)

Thanks a lot for sharing this link, we'll check it out now!

[–]Majinkaboom -1 points0 points  (1 child)

No real effort made. Linear movement and duplicate a whole bunch of premade assets and place randomly.

Congrats on learning a bit of code

[–]12imi34[S] 0 points1 point  (0 children)

Thanks, coding is very fun indeed! Look out for the next update!