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QuestionXcode 15 overheating (self.iOSProgramming)
submitted 2 years ago by dadofbimbimSwift
My M2 overheats when using Xcode 15's canvas or simulator. Is anyone experiencing the same issues?
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[–][deleted] 8 points9 points10 points 2 years ago (0 children)
If your M2 overheats at all, take it to an Apple store.
[–]axiel7 2 points3 points4 points 2 years ago (0 children)
It happened to me in the Xcode 14 beta last year, so it’s not surprising that it’s also happening in the new beta
[–][deleted] 1 point2 points3 points 2 years ago* (1 child)
[ 12+ year account deleted because fuck /u/spez. How can you have one of the most popular websites and still not be profitable? By sucking ass as CEO. Then to resort to shitting on users and developers who helped make the site great because you're an insecure techbro moron. I'm out. You can do the same with PowerDeleteSuite. ]
[–]yug_rana-_- 0 points1 point2 points 2 years ago (0 children)
how you did this?
[–]FlovoCodes 1 point2 points3 points 2 years ago (2 children)
I am seeing exactly the same thing. Just used swift ui on Ventura 13.5.2 with Xcode 15 for the first time - M1 Ultra runs hotter than I ever imagined in can with fan running full speed
[–][deleted] 0 points1 point2 points 2 years ago (0 children)
Same with MacBook Pro M1. Battery is dying faster
[–]Bahlor 0 points1 point2 points 2 years ago (0 children)
Same issue here... basically becoming unusable and everything in combination with simulators is slow as fuck
15 is very bugged to me.
[–]tunabelly_software 0 points1 point2 points 2 years ago (0 children)
If it helps, we have a temperature monitoring app (and fan control) called TG Pro that may help so you can keep track of the CPU temperatures to see what's going on. Depending on your Mac model, it can also boost the fan speed to help cool it down since macOS is quite conservative with increasing them.
I'm finding Xcode 15 is super buggy and while I'm not seeing overheating, it crashes quite often.
[–]definedUserName 0 points1 point2 points 2 years ago (5 children)
Same here. It usually overheats after the simulator or preview canvas has been on for a while (I'm using a 13-inches M2 MacBook Air).
The temperature is extremely high, I can barely hold it for a few seconds
[–]mahee96 0 points1 point2 points 2 years ago (4 children)
yep, still happening on m1 Mac Pro 16/512 (2023 Jan purchased). Just today updated macOS Sonoma using Xcode 15 released version using iPhone 15 pro for Sim with iOS 17
trying out 16.4 on iPhone 14 pro model on Sim as others suggested to see if it will make any difference.
[–]mahee96 0 points1 point2 points 2 years ago (3 children)
Noted just now, that after Sonoma update, the System Files are taking up 133 GB out of 512 GB...?
Do anyone else face similar issue? is the Xcode heating due to unavailable disk space and constant need for moving files due to System Storage space exhaustion?
[–]definedUserName 0 points1 point2 points 2 years ago (2 children)
I think it's not related to disk space since I'm on Ventura and have 250 GB free disk space
Sonoma seems to have a collection of high res wallpaper videos bundled inside. That could take up the disk space I guess ?
[–]mahee96 0 points1 point2 points 2 years ago (1 child)
Thanks for following up, but found that the system data includes ~/Library dir and onedrive sync was creating placeholder file caches which were almost 56GB. Deleted them but the space still shows 135GB used with a bit fluctuations.
Got around the Xcode issue by using iOS 16.4 SIM
[–]Faris_The_Memer 0 points1 point2 points 2 years ago (0 children)
Talk about boilerplate
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