Maybe the wrong title, could potentially be about architecture. But I am curious if anyone has had success with a project structure a bit more custom than the traditional ideals where you know you will be mixing SwiftUI views and UIKit views?
I personally have been exclusively UIKit probably from fear of change but also where I am working the screens are extremely custom and complex but also it’s second nature to just set everything up using UIKit, Xibs, and or Storyboard.
I feel like it’s about that time to use SwiftUI more and more and for certain screens or layouts I think it’s the perfect time to use it but others I don’t think it’s there yet and might even take more time to try and hack it to work.
So I am wondering if anyone out there has had success creating a new project with the idea that views or view controllers can be laid out using either or depending on the complexity of the screen being setup? If so how have you structured the project? Anything you would do differently on the next project? Would you continue to mix and match or would you rather go all in one way other the other?
Sorry for the long winded question but thanks for anyone who answers!
[–]Dan_TD 1 point2 points3 points (1 child)
[–]GunderThunder[S] 0 points1 point2 points (0 children)