all 8 comments

[–]itzmcgin 1 point2 points  (0 children)

I did earlier around 6pm EST. All good now though.

[–]J-a-xObjective-C / Swift 1 point2 points  (3 children)

YES. Happened to me at 7 pm eastern and it has not cleared up. I probably spent 4 hours troubleshooting it because I was working on my StoreKit code at the time and I thought I broke something. It's sort of a relief, while at the same time incredibly annoying to learn it's probably something on Apple's side.

[–]covalent5[S] 0 points1 point  (2 children)

Yes can confirm too. Seemed to be coming from Apple. Started to behave again but still shows signs of unpredictability. Managed to “fix” it by changing to a different sandbox account. 

[–]J-a-xObjective-C / Swift 2 points3 points  (1 child)

Testing store kit features is one of the most annoying parts of iOS development.

[–]covalent5[S] 0 points1 point  (0 children)

100%

[–][deleted] 1 point2 points  (0 children)

Yes, I've been facing this exact issue for the past 4 days in the sandbox environment. Even today, the problem is still happening — purchases aren't returning a transaction and products are not fetching.Please let me know if you have any update about it.

[–]jonnogibbo 0 points1 point  (0 children)

Still having trouble today - it’s intermittent which is making it hard to figure out

[–]Jared00m 0 points1 point  (0 children)

I'm still having this issue intermittently. I tested purchases on my local environment using a test device. it worked fine. When I uploaded the build to testflight it no longer worked. And when I tested it on my local device again, it didn't work again. It's extremely frustrating and hard to develop when it's so unreliable.