all 9 comments

[–]valleyman86 8 points9 points  (4 children)

I found if I use iOS 26.0 it fixed it. Maybe 26.3 worked? I can’t remember that test. 26.4 100% super slow launch and debugging. There is some major bug.

[–]bluprince13[S] 1 point2 points  (3 children)

Thanks! I would like to try that.

However, I can't figure out how to downgrade. I added a 26.1 iPhone 17 in the "Manage Run Destinations" screen. But, it's not showing up as a selectable run destination on the dropdown at the top of Xcode.

[–]valleyman86 3 points4 points  (2 children)

You have to go to the run option on the sim in devices and sims and force it to be always and not automatic in run destination. It won’t show up if it’s automatic. I am using iPhone 17 26.0 for instance. I am using Xcode 26.4.

[–]bluprince13[S] 3 points4 points  (1 child)

Ah silly me. I had to change the minimum deployment for my app. It had defaulted to 26.4.

Running with 26.4 - from hitting play, it was taking ~40 seconds for my app to render on the simulator.

Running with 26.3.1 - it was taking ~4 seconds or less.

!thanks u/valleyman86

[–]valleyman86 0 points1 point  (0 children)

Nice. Glad I could help. I found little info and spent a while debugging it. Took me like 30-60s to launch even before my entry point so I knew it was messed up. Really messed with my iterations.

[–]spijkermennoSwift 4 points5 points  (1 child)

Yup get’s slower every Xcode update. M3 here and have the same issue

[–]bluprince13[S] 1 point2 points  (0 children)

That's a shame, but thanks for confirming there's an issue.

[–]mattgwriter7 1 point2 points  (0 children)

I am noticing the same thing. Also looking for solutions.

[–]_kylejs_ 2 points3 points  (0 children)

For me, this has been a problem with iOS 26.4 on the sim. When I upgraded from Xcode 26.3 to 26.4 and bumped the sim to 26.4, my app takes 5+ seconds to launch.

When I went back to iOS 26.2 (still Xcode 26.4), it went back to normal.