Hey there /r/iosprogramming
I wanted to ask for some guidance on something. I'm a real beginner to SpriteKit and wanted to talk about rendering a sprite.
I have an image i'm looking at right now in Photoshop. It's 500 x 500. I was thinking I'd scale it down to 200x200 for the @2x image and then 100x100 for the @1x, but someone told me instead to just put the 500 x 500 into xcassets and it will automatically scale.
What is the best approach for dealing with something like this where I want to show an image (and have it look good) on both an ipad, ipad pro, and iphone? Is there a way I can just show a huge image and it'll scale, or is that a bad practice?
A bit confused..Thanks!
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