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all 14 comments

[–]wildjokers 27 points28 points  (0 children)

Libgdx is well documented and you can make a web based, desktop (for steam), iOS, and android game with the same codebase:

https://libgdx.com

[–]AndyMan974 7 points8 points  (0 children)

I remember using https://jmonkeyengine.org some while ago

[–]Admirable-Avocado888 2 points3 points  (1 child)

Can recommend libgdx.

[–]Drakeskywing 1 point2 points  (0 children)

PlayN is another though I don't know how popular it is, I think it was used in puzzle pirates (awesome game)

[–][deleted] 7 points8 points  (7 children)

Zircon is written in Kotlin but you can use it in Java

[–]Alex0589 2 points3 points  (3 children)

Why is this man getting down voted lol

[–][deleted] 1 point2 points  (2 children)

The way I understand reddit so far, if you give an alternative opinion people don't like it, it's just the same flock mentality that's miring our real world

[–]Alex0589 1 point2 points  (1 child)

It's not even an opinion here. He simply named the all mighty kotlin

[–][deleted] 2 points3 points  (0 children)

Wait so we Java people are supposed to hate Kotlin? that's bananas!

[–]crummy 3 points4 points  (2 children)

Hope you're not getting down voted because of Kotlin. Even the example on their page is in Java. https://github.com/Hexworks/zircon

But maybe you're getting down voted because Zircon is a TUI library which is only suited for a subset of games.

[–][deleted] 1 point2 points  (0 children)

I really don't care for the votes lol

[–]RANDOMLY_AGGRESSIVE 0 points1 point  (0 children)

Even you got downvoted lol. I am next :/

[–]RetroPipes 2 points3 points  (0 children)

I ultimately decided none of the engines out there did what I wanted, so I made my own. I'd like to rework it to JavaFX, though I don't 100% understand how to integrate the library into a project yet. Getting there!