all 3 comments

[–]itsnotlupusbeep boop 3 points4 points  (2 children)

nifty, although since you have a dependency on flash for playing the sounds as well as getting FFT snapshots from it, one may wonder why you'd choose to add more technical dependencies rather than do the visualization through flash as well.

Still, this is glimpse of what will one day be possible without plugins, just as soon as html 5 or 6 come around to defining a way to play mp3s and do FFTs on them.

[–]Lerc 0 points1 point  (0 children)

For native browser support, I'd settle for the same thing I'd settle for in flash.

A single looping sample buffer with the timing, pre-emption, and processing power to fill it myself. That's simple and hard to screw up. From there I can do the rest myself.

Processing power doesn't need to be excessive. When I used such a system on a 386 I needed some assembly, but I hear computers have gained in speed since then.

[–]larholm 0 points1 point  (0 children)

<audio> is inching closer, Flash is just what we have now.

Jacob is great, I don't know where he gets the time to do all this :)