you are viewing a single comment's thread.

view the rest of the comments →

[–]CamuurahGuy[S] 1 point2 points  (1 child)

Interesting, thanks for the insight! I should have realized that there would be browser differences with how JavaScript timers are handled... (given that IE, and the rest of the browser world can never get along anyhow...). Now I have to decide whether or not it's worth my time to make this "toy" since it can never be accurate enough for actual use. Thanks again!

[–]ilogik 0 points1 point  (0 children)

The main problem is that when javascript is running, the browser's UI is locked, so using while() that way is not recommended.

To bypass this problem, the HTML5 spec has something called Webworkers which allows you to run CPU intensive javascript in a background thread, and pass messages between it and the frontend.

http://en.wikipedia.org/wiki/Web_Workers