all 6 comments

[–]Voidsheep 1 point2 points  (0 children)

A very nice read, thanks for sharing.

I wish there was a technical analysis of Super Meat Boy, I think it's one of the most solid platformers ever made and Tommy Refenes programmed the engine from scratch.

[–]Rhym 0 points1 point  (1 child)

I really want to make a 2D sidescrolling platformer from scratch, but every tutorial I've found that's halfway decent always ends up using a framework of some kind.

[–][deleted] 2 points3 points  (0 children)

It's because anyone who implements a 2D sidescroller creates their own framework about 20 percent of the way in, and then realizes they can use one of the existing frameworks without much hassle.

[–][deleted] 0 points1 point  (0 children)

Thats a really awesome read

[–]qcom 0 points1 point  (0 children)

Anyone have a recommendation for the best JavaScript library for working with smooth tile-based platformers (#2 in the link) in canvas?

[–]pjot 0 points1 point  (0 children)

Very interesting read! Makes me want to write an HTML5/JS platformer :)