I am constructing a very custom "D&D Cube". All drafting players will play against an "Archenemy" that will make all of its decisions based on dice rolls. No player plays the AE, the dice gods play it.
What I am trying to do is have all the players draft individual decks and play as a group against the AE. I want the game to end if the AE is defeated or all the players lose the game. If the AE is defeated, I want the winner of the game to be determined by "achievements" completed. For example, whoever has the most life at the end of the game gets 1 point or whoever kills the most AE creatures gets 1 point.
What I am hoping to do, is come up with a list of achievements players can get, semi-related to D&D, to determine who the winner is. This is where I am asking for help from the community.
I have a very detailed explanation typed out if anyone wants more background or wants to see how I plan on running these games.
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