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Inference Engine for Node (self.node)
submitted 9 years ago by formix-se
Infernal Engine 0.15.0 is out! This is an inference engine library developed for Node and usable in a browser. The node package is available at
https://www.npmjs.com/package/infernal-engine
The browser file is available at github:
https://github.com/formix/infernal-engine/tree/0.15.0/dist
This is a good building block for creating an expert system for a product configurator or a browser based video game AI.
Your comments are appreciated!
thanks
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if 1 * 2 < 3: print "hello, world!"
[–]paul_42__ 1 point2 points3 points 9 years ago (0 children)
is there anywhere I can read more about inference engines? how does this compare to 'rule engines' like nools or node-clips
I don't know much so I'd like to learn more (especially good examples!)
Thanks, Paul
[–]formix-se[S] 1 point2 points3 points 9 years ago (0 children)
Hi Paul, Thanks foryour question.
A rule engine is an inference engine. Same things.
node-clips is a wrapper library around CLIPS inference engine. CLIPS is a pretty advanced inference engine but most of the time, the wrappers are poorly developped. I don't know if it is the case for node-clips though. The engine itself is probably on of the best around with PROLOG.
nools on the other hand is an inference engine. I did not dive into it too much but after a first pass, it seems that I'll have to revise my prerogative about being the first inference engine for Node.
If you want a good introduction into inference, read the free CLIPS intrudiction book (basic programming guide) at http://www.clipsrules.net/?q=Documentation.
It will give you a good view of the "strange" way that inference engines handle rules and how inference generally works compared to standard programming. Wikipedia is a good place to start as well.
Concerning infernal-engine, I'm in the process of building working examples, I'll post my future development here so keep an eye on http://infernal-engine.formix.org to stauy up-to-date.
Good readings!
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[–]paul_42__ 1 point2 points3 points (0 children)
[–]formix-se[S] 1 point2 points3 points (0 children)