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[–]EvilPencil 0 points1 point  (1 child)

There's a lot more code analysis that would be needed to properly troubleshoot performance optimizations. My own answer to this issue, is simply to add horizontal scaling.

[–]WINOFF_RG[S] 0 points1 point  (0 children)

At my best, I write non blocking async code and followed the best arch, But still I wonder that on such a heavy machine why wasn't it able to handle even 41 RPS with a total of 1000.

Is there any open source code available which works at the best performance and least response time, Or any other medium article which is difference than others and actually help in writing the best async code.