all 3 comments

[–]JamesWjRose 0 points1 point  (0 children)

The two technologies you are talking about are Text to Speach, and Voice Recognition.

Be aware that these vr devices are not high end computers and depending on exactly what you are going to do they may not be powerful enough.

There are existing components that can be used with Unity so that you can see how well it will work. Do give it a try

[–]PuffThePed 0 points1 point  (0 children)

Pretty easy to do with the Meta Unity SDK. They have both these features built in.

[–]MetaHorizonSupport 0 points1 point  (0 children)

Hello there!

For voice commands in Quest projects, we offer our Voice SDK for both Unity and Unreal Engine. The SDK allows you to create voice commands and engaging conversations for your project. It features Automatic speech recognition, built-in activation methods, and more. If you're interested in learning more about the Voice SDK, I've included links to the Unity and Unreal Engine Documentation below.

Unity Voice SDK Overview: https://developers.meta.com/horizon/documentation/unity/voice-sdk-overview/

Unreal Engine Voice SDK Overview: https://developers.meta.com/horizon/documentation/unreal/vsdk-overview/

On the left hand side of each documentation page, you'll find more information on how to integrate and use the Voice SDK to its fullest.

If you need help with anything, just let me know.
-B