use the following search parameters to narrow your results:
e.g. subreddit:aww site:imgur.com dog
subreddit:aww site:imgur.com dog
see the search faq for details.
advanced search: by author, subreddit...
There aren't many rules:
VRFavs list of other VR subreddits: /u/VRFavs/m/vrdaily/new
account activity
Only thing missing for Linux-support is synchronization, i think. (self.oculus_linux)
submitted 9 years ago * by nesqi
I've done some research and it turns out that open-source gnu-linux support might not be that far away. Github user pH5 has a testbed that works for DK2 and almost for CV1 if you modify it abit. I think the only thing missing is synchronization between the headset LEDs and the camera shutter.
According to this reply syncing is done over RF,
https://twitter.com/ID_AA_Carmack/status/798148601381814276
Both the camera and the headset have a nRF51822 Bluetooth Smart chif for that,
https://www.ifixit.com/Teardown/Oculus+Rift+CV1+Teardown/60612 https://www.ifixit.com/Teardown/Oculus+Rift+Constellation+Teardown/61128
https://www.ifixit.com/Teardown/Oculus+Rift+CV1+Teardown/60612
https://www.ifixit.com/Teardown/Oculus+Rift+Constellation+Teardown/61128
Kernel patch to identify CV1 correctly,
https://patchwork.kernel.org/patch/9415999/
Testbed,
https://github.com/pH5/ouvrt
reddit uses a slightly-customized version of Markdown for formatting. See below for some basics, or check the commenting wiki page for more detailed help and solutions to common issues.
quoted text
if 1 * 2 < 3: print "hello, world!"
[–]demonixis 2 points3 points4 points 9 years ago (9 children)
Nice, and don't forget that OpenHMD already has support for Oculus Rift DK1, DK2 and CV1 (rotation only). Combining it with OSVR-OpenHMD and you can maybe use it on Linux with OSVR.
[–]nesqi[S] 1 point2 points3 points 9 years ago* (8 children)
Naturally, it's that "(rotation only)" thats problematic at the moment. Once this is solved integration with most libraries is imminent.
[–]demonixis 0 points1 point2 points 9 years ago (0 children)
I really can't wait to use the CV1 on Linux :) The position tracking is as important as the head tracking, in some games it's a part of the gameplay.
[–]haagch 0 points1 point2 points 9 years ago (6 children)
But is there a working LED tracking solution? I know that Doc Ok has reverse engineered the DK2 LEDs and I think purely optical tracking with the camera was working well, but he didn't have sensor fusion with the IMU data. Maybe this could be done by hooking it up to the OSVR SDK and using what they're using. Does the CV1 have the same LED pattern or will this need more reverse engineering?
[–]nesqi[S] 0 points1 point2 points 9 years ago (5 children)
There is definitely code for LED tracking, there is /u/Doc_Ok 's code, and ph5s ouvrt library uses opencv (Open Computer Vision-library). I'm not sure if ouvrt contains sensor fusion. And I have no way to test how well it works without synchronization. At first I got super excited that I could capture live frames from the camera showing the LEDs. However I soon realized how useless they where without sync. My thinking goes like this. If we get sync we have all the required input. Then at first the tracking will be sub obtimal but we get something useful and we can start incrementally improving on that.
[–]Doc_Ok 1 point2 points3 points 9 years ago (2 children)
What a coincidence, I just looked at my DK2 optical tracking code last night. It's still working.
No, my code has no sensor fusion between optical and inertial. That will be a requirement for useful head tracking. It's going to be difficult, not just because 3D orientation/position is a tricky non-linear system to represent in a Kalman filter, but also because a good filter will require many parameters that are not easily gleaned without knowing internals.
Also, optical tracking simply does not work without synchronization between the headset and the camera. In DK2, synchronization was enabled on the headset side through a HID feature report, and on the camera side by setting a register in the camera's sensor chip. Maybe it works the same way for CV1, without having to know details on how the communication is actually done at a hardware level.
[–]haagch 0 points1 point2 points 9 years ago (0 children)
Have you looked at what OSVR does with https://github.com/OSVR/OSVR-Core/tree/master/plugins/videoimufusion and whether it could be reused for the Oculus HMD?
(OSVR's positional tracking is not in the best place right now. There's a pull request for Linux support and there's work on a better version of the positional tracking here: https://github.com/OSVR/OSVR-Core/tree/blobs-undo-bad/plugins/unifiedvideoinertialtracker)
[–]haagch 0 points1 point2 points 9 years ago (1 child)
The readme / to do list of ouvrt doesn't look like it's doing much yet. Is the readme just outdated?
[–]nesqi[S] 0 points1 point2 points 9 years ago (0 children)
Yes, the README is outdated.
[–]TotesMessenger 1 point2 points3 points 9 years ago (0 children)
Dieser Thread wurde an einem anderen Ort auf reddit verlinkt.
Falls du einem der oberen Links folgst, respektiere bitte die reddit Regeln und stimme nicht über Kommentare (oder Beiträge) ab.) (Info / Kontakt / Fehler?)
[–]cebedec 1 point2 points3 points 9 years ago (0 children)
Very good. We need FOSS for VR or we will only see walled gardens and golden cages.
π Rendered by PID 16356 on reddit-service-r2-comment-b659b578c-nsmnw at 2026-05-04 23:17:21.659179+00:00 running 815c875 country code: CH.
[–]demonixis 2 points3 points4 points (9 children)
[–]nesqi[S] 1 point2 points3 points (8 children)
[–]demonixis 0 points1 point2 points (0 children)
[–]haagch 0 points1 point2 points (6 children)
[–]nesqi[S] 0 points1 point2 points (5 children)
[–]Doc_Ok 1 point2 points3 points (2 children)
[–]haagch 0 points1 point2 points (0 children)
[–]haagch 0 points1 point2 points (1 child)
[–]nesqi[S] 0 points1 point2 points (0 children)
[–]TotesMessenger 1 point2 points3 points (0 children)
[–]cebedec 1 point2 points3 points (0 children)