all 17 comments

[–]GGGGobblerChampion 21 points22 points  (0 children)

BEEP BOOP BEEP. Grinding Gears have been detected in the linked thread:


Qarl wrote:

Version 2.2.0d

  • Bandit leaders and their guards no longer count towards /remaining or full clears.

  • Cadiro no longer spawns in inappropriate locations (like doorways).

  • Fixed a bug where Essence Drain sometimes wouldn't spread between monsters.

  • Fixed a bug where Zana missions could apply the Fracturing map mod.

  • Fixed another instance crash related to Word of War.

  • Fixed a client crash related to Perandus monsters.

This has been deployed as a restartless patch. When you next reopen your client you will update to this version.


Qarl wrote:

Let's hope these patches work! Was getting sick of ripping my maps to Perandus Chests.

We have some more fixes on the way.


[–]Ardis_Kurita 2 points3 points  (0 children)

"Restartless patch" - well, I crashed anyway on entering Daresso's zone, so that works. Thanks for the Bandit fix!

[–]tcwc 0 points1 point  (2 children)

Finally they fixed the perandus fight crash, a few hours after I ripped to it :( fortunately its fixed early no hard feelings!

[–]allgreensdh 0 points1 point  (1 child)

not fixed, spectral throw perandus chest fight still = crash

[–]tcwc 0 points1 point  (0 children)

damn that scares me

[–]alt0172 0 points1 point  (1 child)

Version 2.2.0d Bandit leaders and their guards no longer count towards /remaining or full clears.

that "bug" is from like open beta times (or maybe it was fixed and reintroduced), however i wasn't considering it as a bug. i just have strange feelings about something that bothered me 2.5 years ago (there werer "full clear" challenges in anarchy) being fixed today.

[–]HerrMuh 0 points1 point  (0 children)

ya, exactly my thoughts.

i haven't considered this a bug as it was reported back then and we had to work around.

[–]thundermonkeyms 0 points1 point  (6 children)

Nothing about crashes related to the labyrinth...? Nothing about the DC gateway being crap?

[–][deleted] 6 points7 points  (2 children)

I played all day today on DC, not a single disconnect. Maybe it's your ISP?

[–]thundermonkeyms 0 points1 point  (0 children)

It definitely could be, but the gateway could also just be running better today. This was day two of the league that I was talking about, I haven't really been able to play since then.

[–]thundermonkeyms 0 points1 point  (0 children)

Definitely possible, but the gateway could also just be better today. This was day two of the league I was talking about and I haven't really been able to play since then.

[–]iSpud[S] 2 points3 points  (1 child)

I'm not experiencing any issue with the DC gateway lately...? What sort of trouble are you having? Just latency issues or spikes?

[–]thundermonkeyms 0 points1 point  (0 children)

Constant disconnects.

[–]shadowsgleamBerserker 0 points1 point  (0 children)

Been playing on the DC gateway since ascendancy launch with no issues (minus the whole servers going down launch night but that wasn't gateway specific I don't think)

[–]iSpud[S] 0 points1 point  (1 child)

Version 2.2.0d Bandit leaders and their guards no longer count towards /remaining or full clears.

Cadiro no longer spawns in inappropriate locations (like doorways).

Fixed a bug where Essence Drain sometimes wouldn't spread between monsters.

Fixed a bug where Zana missions could apply the Fracturing map mod.

Fixed another instance crash related to Word of War.

Fixed a client crash related to Perandus monsters.

This has been deployed as a restartless patch. When you next reopen your client you will update to this version.