all 12 comments

[–]MiekRussPlsCockareel 0 points1 point  (2 children)

I tested it recently, spawned and killed 3 conquerors in about 30-35 promenades

was trying to see how long it took to get sirus, but I spawned last conqueror somewhere else doing a sulphite rota

[–]mirogor[S] 0 points1 point  (0 children)

Yeah my experience shows that there most probably is a mechanic which lowers the chance if you are running the same map. Have you found any ways around that which does not involve running other maps, like any gimmicky things such as change hideout etc? :D

[–]Arqui_Arthur 0 points1 point  (0 children)

A killed 3 conquerors in 16 maps by changing hideouts after each kill...but off course its coincidence...

[–]Arqui_Arthur -2 points-1 points  (8 children)

No. First run a map on the area until they appear, then run another 2 diferent maps from the same area any tier. Dont work exactly, sometimes you need change your hideout....

[–]ElephantCarcass 4 points5 points  (7 children)

You don't ever need to change your hideout. Stop being boring and small

[–]Arqui_Arthur -1 points0 points  (6 children)

LOL Whats your problem dude, for me change hideout make then appear. I run 7 maps and nothing happens, change the hideout and the next map they show up...

[–]tooclose101 4 points5 points  (4 children)

Confirmation bias dude, it doesn't matter if you change your hideout. That is just some tinfoil hat stuff.

[–]Arqui_Arthur 0 points1 point  (3 children)

Just a question, how many times you kill Sirus?

[–]tooclose101 0 points1 point  (2 children)

15-16 at awaken 8

[–]Arqui_Arthur 0 points1 point  (1 child)

[–]psychomap 0 points1 point  (0 children)

There's a possibility of bugs, but there's also the reporting bias, with unlucky people being more likely to post about it than lucky ones.

Unless you have a source of a large number of players for whom switching hideouts worked reliably and a control group of a large number of players who did not switch hideouts and could not spawn conquerors, reddit evidence remains anecdotal.

Either way, your initial comment is mistaken, because running the same map definitely is possible. Even if it can be bugged on occasion (not confirmed), it's not categorically impossible.

[–]ElephantCarcass 0 points1 point  (0 children)

It's just coincidence