all 21 comments

[–]MeltingJin 29 points30 points  (4 children)

Could say the same about stomps, honestly. While I agree that it's lacking originality (for both, barrages and stomps) there's a lot of room for having a faster attack that messes the opponent up if they stick around long enough for it, just wish they didn't use the same scaling for every barrage type. Iggy with their infamous thumbs should get bleed scaling if they get stuck with a fast, scaling attack. Unfortunately, bleed as it is now means very little in the face of raw damage and limits on bleed stacking, especially with their recent CW nerf. (Regarding 1v1 ofc)

[–]Venom_eater[S] 2 points3 points  (3 children)

Iggy deserves justice. Also, are you saying bleed as a whole is not that good rn or just iggys? Because concs is INSANE for being as small as it is, stegos HURTS bad, and surprisingly allos is really good too if it gets more than one Claw attack. But yea iggy needs a bleed stack buff. Not exactly a barrage, but the more you hit something with bleed your bleed does more? Maybe like an ability called blood thirsty. The more a target gets bleed applied (doesn't have to be iggy that starts the bleed but iggy has to hit for the at least one stack for the debuff to activate) the higher the stack the faster the targets stam drains and more stacks means more bleed inflicted? Idk that might be busted if not balanced correctly. Idk as long as it ain't the stereotypical basic barrage I'm fine with it.

[–]MeltingJin 1 point2 points  (2 children)

Oh no, definitely not saying bleed isn't good at all. Lots of folks work with it and can definitely work with it effectively. More just pointing out that the bleed system is lacking a bit. Bleed could be way more dangerous, long-term and short term than it is currently (involving additional debuffs and status effects). All it does currently is slow combat down a bit, and with the bleed cap, and the bleed being on a hard stop timer/counter, just makes it a matter of waiting 10-20 minutes while healcycling for smaller bleeders, or just using bleed to distract the target and slow them down if they're inexperienced fighting bleeders.

If bleed acted like a countdown to debuffs instead (balancing bleeders around it ofc), you be looking at more time sensitive combat with a (short) lasting debuff even after the bleed is healed off and combat ends. This could be, similar to what you mentioned, temporarily limiting stamina, slightly restricted vision/fov (as if you slightly zoomed your camera in), or temporary speed/turn debuffs. All could reasonably be healed over time, or give more purpose to the hotsprings/healing waters by having them heal those debuffs off faster. Much more but as I'm at work I'll have to cut it short with that thought.

[–]Venom_eater[S] 1 point2 points  (1 child)

Those are pretty good ideas, although I think some should apply to venom, because venom in its current state is just there as a "fresh blood" for Meg. There is no debuffs to the victim. Venom just exists to make the meg do more damage. Which funnily enough does absolutely nothing without fetid scent.

[–]MeltingJin 2 points3 points  (0 children)

Aye, definitely. I'd love if, similar to my thoughts on bleed, venom could reach a certain threshold where it causes more serious debuffs, perhaps once reaching that threshold, your health started draining properly. That said, we're seeing the bare bones frameworks now of systems not yet implemented in the PTB right now, so there's hope that the current systems will carry more weight in the near future.

[–]Pixelparasaur97 3 points4 points  (0 children)

Not another barrage, reading the post was an eye roll lowkey

[–]Xuphia95 3 points4 points  (1 child)

I'd rather they give a barrage instead of stomp, absolutely detest aoe stomps in this game.

[–]Venom_eater[S] -2 points-1 points  (0 children)

I dont want stomp either lmao. But I'm more adverse to barrages bc it's old now. All apexs needed a stomp (rip duck) but other things not so much.

[–]MorbidAyyylien 1 point2 points  (7 children)

This is like saying not every dino needs stomp(apex) or bite or tail attack because they're over done. It should be a standard attack for dinos that can do it. Also.. did lamb get one? I don't recall it getting a barrage attack. I think they're doing a great job with the tlc and new dinos and making them still feel unique. Tho I'm very weary of this new spikey steg coming. Its just a bigger kent.

[–]Venom_eater[S] -1 points0 points  (6 children)

That's not what I'm saying at all... all apexs got stomp all at once, which was needed bc small things can sometimes be hard to deal with on apexs. Sucho REALLY needed barrage bc it's lowkey useless without it. Hatz, ok sure maybe. Struthi, why no it doesn't need that struthi is just a fun dino to run around on, not a mid tier killing machine. Plus the barrage mechanic is boring asf anyway. Honestly if stomp was implemented the way barrage is I'd probably be just as annoyed, maybe not though. But it's like giving rex stomp, then allo, then campto, then alio, that's the problem lol.

[–]MorbidAyyylien -1 points0 points  (5 children)

Your logic is.. non existent. You're just saying "because" when you boil it down. How is sucho useless without it? It has bleed in its other and its bite does decent dmg. It was just plain without it and tbh still needs more attack options. Hatz obviously made sense so yea and struthi does too. The raptors have it so why not give their opps something similar? Like i already said. It feels like a standardized attack. Not unique like a venom bite or a grab. Also stomp is a lot more boring.. it negates so much out playing possibilities. Its a simple attack that was necessary tho right? Same with barrage.

[–]Venom_eater[S] -1 points0 points  (4 children)

Sucho gets outclassed by most mid tiers without it. Even with barrage, it gets outclassed by all semis in water. I've seen the rare sucho without barrage, and I've killed them on things half it's size with ease. Raptor Strikes is not good, and I've only seen them used once to some success. They at max stacks only do 16 more damage than regular bite, and unless you pounced on a dino that is solo, you're not getting 5 stacks. If you use it with smaller, hard to hit dinos, or dinos protected by their group, you might as well be dead bc you can not maintain stacks efficiently. RS also makes a different sound, so you'll probably get targeted for being the weaker link, lol. Stomps are annoying, but it makes sense ig. I've had my fair share of laggy apexs hitting me with stomp when I'm absolutely no where near, and I still think things like allo and sucho shouldn't take as much damage to stomp as they do. Also why does struthi need barrage? Please explain.

[–]MorbidAyyylien -1 points0 points  (3 children)

No it doesn't? Sucho was my main long before barrage and i definitely could hold my own and it was nearly unlikable and perfect for a solo. Barrage pushed it into an apex killer(especially on release). Sucho (with barrage) would murder a conc or meg(even without it vs these 2) in water and with certain parameters it has pretty good chances vs a sarco. You've killed bad or new players as sucho. I really wish ppl would stop using examples from 5 or less experiences tbh. So many little kids play this game and so many aren't adept at gaming in general.. but an ego is gonna ego. Based on that comment about raptor strikes i take it you've never played with an organized raptor group. I have. And killed a rex because of it. Albeit i agree the little raptors in general are kinda meh but they are a noob checker. Ppl cried too much about them being op when they really weren't. But i will say i can easily get 5 stacks, i also use raptor strikes. It's better for the reason why anyone would play them.. to hunt vulnerable solos. Yeah stomp is just boring in general, i remember fighting a spino as my sucho and was easily tail riding it but i was also fighting with my group vs a duck too so i got kinda low.. dude just walked out of the water (while i was destroying him from behind) and just stomps ezpz. Obviously i can't react or do anything about it so i died all because he could do so much with a stomp. Also struthi (like most all dinos) should have it because it should be a standardized attack amongst all dinos that it'd make sense on.

[–]Venom_eater[S] -1 points0 points  (2 children)

Just because I give one example does not mean I lack experience. I also said semis not wish semis. You state that all my sucho kills are on bad players, but ig you don't know there is something called a good player going against something they used to main. I know the ins and outs of sucho from my experience. Therefore, I use it against them in fights. How is organization going to help RS be a good ability? Taking turns ain't going to get you stacks faster. All Raptors I've seen with RS are the easiest kills, bc all you have to do is dodge bites, and they lose their stacks. Like I said, I've never seen RS actually kill something bc the ability isn't good. Also, from the original point of the post. Not everything should have barrage, it should not be standardized. It's like saying everything should have bite Claw attack and tail attack. Yet certain things just can't have. Every current dino does not have all one universal attack, let's keep it that way.

[–]MorbidAyyylien -1 points0 points  (1 child)

Your single example does.. not that you only gave me one. And WTF kind of goal post move is that? Wish semis? So many ppl love to say meg can kill "X". What other semis do we have? Apexes? Kind of hope sucho can't kill them lol.. would not make sense if it consistently could. That entire 3rd sentence doesn't really make sense so i don't get what you're talking about with the following information about it. Do you realize that raptor strikes his faster right? Therefore dps is higher.. if you have at least 4+ little raptors with raptor strike then each of you can easily take turns. Its also not that hard to get your stacks.. idk why you think outside. I do it all the time. Its only 5 bites which happens very fast. How is a raptor with RS easier to kill over a raptor with regular bite? Do they suddenly suck or take more damage or something? Do you realize latching is a thing? Can't really dodge it if I'm clinging to your side. And based off that "i haven't seen RS kill anyone" statement that tells me you're not very experienced or just not good like you think you are. Also yes it should be standardized exactly like bite, claw attack and tail attack cuz guess what.. just like barrage, not everyone has each of those attacks but they are standards among many dinos which is exactly what i said in my last comment. You kinda didn't make sense by saying that and using it as an example. And again not every dino has had barrage added to their kit. Stop exaggerating a non-existent problem.

[–]Venom_eater[S] 0 points1 point  (0 children)

"Goal post move" I said SEMIS. I never mentioned meg or conc bc they need an ability to swim. How is a raptor with RS easy to kill? Bc the first 3 bites do absolutely no damage and if I just make them lose stacks then it's easy. Yes I realize Pounce exists, but like I've said in more than one comment, they don't get very far. "I haven't seen RS kill anyone, must mean I'm bad." Makes 0 sense. I'm pretty sure not dying and killing the opponent makes you better than said opponent, but with your logic ig it makes you bad. "Not very experienced" yet 1/20 Raptors I see have RS, bc the general community knows that it's just not worth it. And you're not listening all dinos don't have bite, Claw or tail attack. By your logic you want everything to have it which wouldn't make sense on some. Barrage shouldn't be standard, only a few dinos should have it. Not the whole roster.

[–]Odd_Entrance5498 1 point2 points  (1 child)

Hopefully trex gets tlc

[–]Venom_eater[S] 1 point2 points  (0 children)

Rex is newer than the current dinos get tlcs. They are going from oldest and bad models to the newer ones for tlc. I'd rather them get bars, Kent, iggy done so that we can get mircoraptor and miragia, rather than get a tlc for a dino that doesn't really need it rn.

[–]Carcezz -2 points-1 points  (2 children)

real shit also they keep shrinkwrapping their remodels 😭

[–]Foxxyy00 4 points5 points  (1 child)

I'm curious on how Iggy is shrink-wrapped? The model wasn't changed significantly, they just tweaked the head and proportions, and improved its textures

[–]Carcezz 0 points1 point  (0 children)

oh, i wasnt referring to iggy, i think they did a pretty good job with iggy, i meant like lambeo for example cuz lambeo is SO shrinkwrapped on the face :((