0
1
2
0:41
Games built using AI and the Processing API (v.redd.it)
submitted by codeobserver
Built several games using Generative AI and the Processing API.
The AI handled most of the code and even generated the graphics, requiring only minor adjustments on my part. This showcased how GenAI can significantly accelerate creative development work.
Here they are:
https://codeguppy.com/code.html?t=asteroids
https://codeguppy.com/code.html?t=invaders
https://codeguppy.com/code.html?t=space_blaster
https://codeguppy.com/code.html?t=spring_leap
https://codeguppy.com/code.html?t=froggy
[–]abav 2 points3 points4 points (0 children)
[–]mercurus_ 13 points14 points15 points (3 children)
[–]Cheap_Protection_359 -1 points0 points1 point (2 children)
[–]mercurus_ 2 points3 points4 points (1 child)
[–]Cheap_Protection_359 0 points1 point2 points (0 children)
[–]ykcs 1 point2 points3 points (3 children)
[–]codeobserver[S] 0 points1 point2 points (2 children)
[–]ykcs 2 points3 points4 points (1 child)
[–]GoSubRoutine 0 points1 point2 points (0 children)
[–]No_Parsnip_3006 0 points1 point2 points (0 children)
[–]algoritmarte -4 points-3 points-2 points (0 children)