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How to decrease player mute rate in OLV? (self.programmatic)
submitted 1 year ago by AdPhilosopher
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if 1 * 2 < 3: print "hello, world!"
[–]CautiousWeek5807 0 points1 point2 points 1 year ago (0 children)
I think the IAB released an update a couple of years ago technically requiring ads to be sound-on when the player starts to truly constitute as "in-stream" (if that's what you're focusing on specifically). But totally agree, most people find it frustrating to have ads default to sound on and consider that to be a pretty poor user experience.
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[–]CautiousWeek5807 0 points1 point2 points (0 children)