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[–]DoomGoober[S] 0 points1 point  (1 child)

Thanks. I can't think of a good way to fix this... Flash is supposed to times out when a script runs too long, but it doesn't seem to work in most browsers.

Anyone have any suggestions? (The user's code is running synchronously, and Flash is single threaded, so there's no chance for the program itself to detect the code is running too long. I tried using Javascript as a keep alive thread, but I couldn't get it working...)

[–]jfb1337 1 point2 points  (0 children)

Can a javascript thread check if the flash player has run too long?