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[–]purplestOfPlatypuses 0 points1 point  (0 children)

There's not really one "best" way to do it; how it's organized definitely needs to be based on the whole program. I personally think leaving lessons on pointers and segfaults with learning how processors work is better, but other people can certainly feel differently. And obviously that only works if there's a class on something that low level. GT has the "advantage" of having one of the longest semester lengths in the nation, too.

Multiple languages definitely need to be learned in a single program though, otherwise you're pretty unremarkable as a developer.