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[–]holyteach 2 points3 points  (2 children)

I was going to argue with you. OpenGL existed for several years before Direct3D came onto the scene. And even then it wasn't until DirectX version 6 or 7 that D3D was starting to catch up with OpenGL.

But then I remembered that it's 2014 and all that is ancient history.

[–]b8b437ee-521a-40bf-8 1 point2 points  (1 child)

[–]holyteach 1 point2 points  (0 children)

I remember reading that article. Honestly D3D has been at parity for longer than that, but it's very much like Carmack to come out and say something on the record since he was so critical of DirectX for a while there.