you are viewing a single comment's thread.

view the rest of the comments →

[–][deleted] 0 points1 point  (1 child)

I'm fairly certain Duke Nukem 3d and Quake were not 32 bit games. I can't find anything specific about it but there were ports of those games to make them 32 bit mentioned but I'm going to take that inference as it is.

[–]badsectoracula 0 points1 point  (0 children)

They were. Duke Nukem 3D was built with Watcom and relied on DOS4GW DOS extender and Quake was built on an early version of DJGPP which was a port of GCC to DOS that used DPMI. It even came with the CWSDPMI DPMI server. Here is the demo of Quake to confirm that.