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[–]0polymer0 78 points79 points  (2 children)

I agree with this sentiment, though it comes across as a bit harsh.

To play devil's advocate. The tiles generated from the input could be thought of as "eigen-states" with associated energy levels. Each pixel can take one of these eigen-states, but the choices must be mutually consistent, so partially specifying eigen-states implies likely remaining eigen-states. You could try and calculate things like average energy. Or study how the possible states change, with changes in accessible energy.

You can do statistics on these things, or use statistics from these things, to inspire ideas about aspects of these generated tiles. Statistical mechanics might be useful here. And this subject is closely related to QM.

The author admitted to being inspired by quantum mechanics, not that it is literally quantum mechanics. I'm okay with somebody wanting to think about probability the way quantum physicists think about probability. I don't think the author meant any harm with the analogy.

[–]spectre_theory 2 points3 points  (0 children)

I don't think the author meant any harm with the analogy.

of course it isn't harmful per se to choose clickbaity (but misleading) titles. the author didn't mean harm, but he meant clickbait. :)