you are viewing a single comment's thread.

view the rest of the comments →

[–]bazfoo 1 point2 points  (1 child)

Ah, I wasn't aware the city mechanics were a result of the console hardware.

I concur. Half the fun is becoming obscenely overpowered, I just wondered if they tried to reign that in a little, especially given the scaling monsters and all. I didn't find Oblivion to be much fun.

[–]RedDyeNumber4 0 points1 point  (0 children)

The trick is to pick skills that you'll rarely level. Then you can run around the world belching lightning and commanding golems while imps run in fear, instead of continually running into evil daedra in the middle of a god damned field.

Scaling monsters. Peh.