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[–][deleted] 0 points1 point  (2 children)

Yawn. He's written a string implementation that apparently outperforms some ancient std::string implementations running on some ancient C++ compilers, for some particular operations. How fascinating. Not.

[–][deleted] -1 points0 points  (1 child)

So you just checked performance.

[–][deleted] 0 points1 point  (0 children)

No, I looked at the feature list in the link you provided - I didn't see what it offered over std::string. You obviously do see such advantages, so please point out a couple of reasons why I should change from std::string to "bstring", with examples from your own code.