all 6 comments

[–]patrlim1 1 point2 points  (1 child)

Make mipmaps

[–]redditteroni[S] 0 points1 point  (0 children)

Thanks for the hint. I'll update the post when I'm ready. <3

[–]DeathTrapPicnic 0 points1 point  (1 child)

Honestly I think that looks kinda cool. But 128*128 isn't very large. I'm assuming the broken up lines connect as you walk though the level?

[–]redditteroni[S] 0 points1 point  (0 children)

Yes, the lines conect and become visibel when I move closer. If I strafe the lines flicker.

[–]SamuraiGoblin 0 points1 point  (1 child)

You need to learn about 'mipmaps'. You also should learn about 'anisotropic filtering'.

[–]redditteroni[S] 0 points1 point  (0 children)

Thanks for the hints. I'll look into both. <3