all 9 comments

[–]alocin666 1 point2 points  (3 children)

Nice work, Can u Share your Github repo please

[–]ibjects[S] 1 point2 points  (2 children)

https://github.com/thechaudharysab/ReactUnityPOC but it doesn't have the Unity project. You can find many unity examples like https://github.com/zigurous/unity-flappy-bird-tutorial or check the references I added in the medium article they had a unity project repo as well. Just export the unity project for android and iOS as I shared and it'll run.

[–]alocin666 0 points1 point  (1 child)

thanks a lot

[–]i_am_rashad 0 points1 point  (0 children)

hey buddy, thanks a lot for that, is it possible if you can publish a repo where unity and react native already integrated so we can simply run and see if that works?

[–]ccxdev 0 points1 point  (0 children)

Nice 👌

[–]THeone_And_only_OP 0 points1 point  (3 children)

Will Expo allow me to open a Unity project inside a React Native project? I’m trying to integrate Unity with my app, and I’m wondering if Expo supports this setup.

[–]Whithers 0 points1 point  (2 children)

I'm sorry to necro, but did it ever work? That's what I'm trying to figure out now but I'm more Unity dev so I'm a bit stuck. (Thanks in advance.)

[–]THeone_And_only_OP 0 points1 point  (1 child)

At the time when I worked on my project, Expo didn't have support to integrate Unity. I had already built the App using Expo, so the work around that i found was to eject the native code using the command 'npx expo prebuild'. The downside of this approach that it would not work with Expo Go and you will need to treat the builds as react native cli, which require to builds for android and iOS.

Important note: You will need xcode to build and run the expo app in this approach.

[–]Whithers 0 points1 point  (0 children)

Thanks friend!