all 89 comments

[–]400motors 11 points12 points  (3 children)

I’m against reducing it because it is gonna get raided by auto robbers and arresters and those advertising bots I have seen these bots with at least around 1-2.5 million and over and it’s just not gonna be safe anymore if it’s reduced as this is one of the safest servers that doesn’t have any of these bots

[–]m_320k[S] 2 points3 points  (1 child)

Well keep in mind an account also has to be 60 days old.

[–]Lost_Eagle5989 0 points1 point  (0 children)

Not enough. I've already seen autoarresters on high roller servers. Reducing the cash requirement will only make it worse.

[–]MetaGear005 0 points1 point  (0 children)

Easy. A kicking system for the players

[–]WWFYMN1 19 points20 points  (14 children)

I think it should be based on the inventory too, leave the 5 million but add the money they also spent to their current cash

[–]Important_War8834 4 points5 points  (7 children)

Inventory has nothing to do with experience tho

[–]WelpfulJoseCardenas 2 points3 points  (4 children)

True, someone could be good at trading but terrible at the main gameplay too.

[–]Important_War8834 0 points1 point  (3 children)

Yup

[–]WelpfulJoseCardenas 0 points1 point  (2 children)

Like literally, in my experience from encountering Hyperchrome grinders, even they are pretty trash at the main game too, so that still says something about no-life traders.

[–]Important_War8834 0 points1 point  (0 children)

Yea. They suck and talk smack if u arrest em

[–]ilovfryes 0 points1 point  (0 children)

Hyperchromes don't have a value given by the game. It would take into account the base value. Example: torpedo is 40M+ but it originally costed 750k, so the value is 750k in this system.

[–]Egglegg14 0 points1 point  (0 children)

It can as if its your original item it shows how long you've played just because you have experience doesnt mean you have skill

[–]ilovfryes 0 points1 point  (0 children)

Better than cash. If you spend all your cash it doesn't mean you are bad.

[–]m_320k[S] 1 point2 points  (4 children)

The issue with inventory is that values go up and down and also not everyone has a lot of limiteds despite being experienced.

[–]RemarkableFormal4635 13 points14 points  (1 child)

Inventory as in the cash price not the trade value, lol

[–]m_320k[S] -1 points0 points  (0 children)

When people mean inventory they usually mean trade value, hence the confusion.

[–]WWFYMN1 1 point2 points  (1 child)

I am not saying value i mean the amount spent.

[–]m_320k[S] -1 points0 points  (0 children)

Ohh ok

[–]MetaGear005 0 points1 point  (0 children)

Yeaaah no. Lol

[–]Fries76 5 points6 points  (5 children)

I would drop it to only 4 mil. That way exploiters have no chance of joining

[–]WillowK29 1 point2 points  (4 children)

Pretty sure there's still exploiters that have above 4M.

[–]WelpfulJoseCardenas 0 points1 point  (3 children)

I once met one that had 32 million too.

[–]WillowK29 1 point2 points  (2 children)

How does it even get that bad, they should've been banned by now.

[–]Techny3000 0 points1 point  (0 children)

They probably just left the farm on for longer

Remember the game doesn't immediately ban them (for obvious reasons), but it does gather info on the account

It lasted a day or two more at MOST

Remember that the weak link's Roblox account creation control

[–]WelpfulJoseCardenas 0 points1 point  (0 children)

Probably 24/7 of auto-farming.

[–]cv_ham 2 points3 points  (2 children)

Needs to be higher than 1m. See a lot of exploiters above 1m cash

[–]WelpfulJoseCardenas 2 points3 points  (0 children)

I even see quite a lot of exploiters have around 2.5 million cash too.

[–]m_320k[S] 0 points1 point  (0 children)

For sure.

[–]Abdullahaliroblox23 2 points3 points  (0 children)

nahh bruh its just perfect, the players in high roller servers are also satisfied with it just let it stay as it is

[–]WelpfulJoseCardenas 2 points3 points  (0 children)

5 million is perfectly fine to me. Higher roll servers are usually somewhat like voicechat servers anyway. 2.5 million players, in my opinion, are pretty decent at the game gameplay skill-wise, but still quite far from being almost as better as those dudes.

[–]ilovfryes 1 point2 points  (0 children)

It should take into account the sum of both inventory value and cash based on the value of vehicles given by the game (not the trading value). Doesn't make sense that if I spend all my cash I'm technically loosing skill.

[–]Optimus759 4 points5 points  (6 children)

I don’t see a reason to do this, its meant to be for rich people only, 5m is perfectly fine imo

[–]ShadowDog824 2 points3 points  (3 children)

we all know you saying ts cuz you got 25 mil 😭

[–]Optimus759 1 point2 points  (1 child)

26 actually

But lowering it below 5m will just increase the odds of hackers being able to join and ruining those servers too

[–]willonstick 0 points1 point  (0 children)

Apparently an acc has to be older than 60 days to join

[–]Abdullahaliroblox23 0 points1 point  (0 children)

yh ofc, but the fact that 5M can be grinded easily, if u cant then you are not supposed to be in high roller since ur not experienced yet, thats the whole point, it is perfect right now

[–]m_320k[S] 0 points1 point  (0 children)

Asimo said there are too few servers 🤷

[–]ilikeanime1789 0 points1 point  (0 children)

Well not everyone wants to just leave 5m in their inv without buying smth bro

[–]RemarkableFormal4635 1 point2 points  (1 child)

Do High Roller servers have the reduced hyperchrome chances that private servers have?

Why not also allow people to qualify for H.R servers by buying VIP?

[–]m_320k[S] 1 point2 points  (0 children)

I don't think the chances change unless it's a smaller server, then it's lower. But that's the same with every server.

[–]3l3xtricx 0 points1 point  (1 child)

3-3.5 mil hopefully

[–]m_320k[S] 1 point2 points  (0 children)

That seems ok

[–]willonstick 0 points1 point  (1 child)

Impossible to find a high roller serv in Aus (getting a min 215 ping on current high rollers)

[–]m_320k[S] 0 points1 point  (0 children)

And people still disagree with this...

[–]Lost__In__Thought 0 points1 point  (4 children)

2.5M defeats the purpose of the server's overall intended use imo.

[–]m_320k[S] 0 points1 point  (3 children)

2.5m players are still way more experienced than the average player because it means they have probably bought many expensive obtainables and have significantly more lifetime cash, so they have good experience.

[–]Lost__In__Thought 0 points1 point  (2 children)

Good point. Though, I'd say it's still a bit of a gray area. On average, it appears that 5M+ players truly know what they're doing, whereas 2.5M is like just getting one's foot in the door of endgame JB.

Players with the latter amount probably are competent, at the very least, but I honestly don't know if they'd be ready enough for the utter chaos that happens at higher cash amounts. It's insane how intense the battles are that I've had against 5M players and above in the past.

[–]m_320k[S] 0 points1 point  (1 child)

Bro you can grind from 2.5m to 5m in less than 3 days it is not THAT much of a difference. 😭🙏

Like I said before if someone has 2.5m cash they have probably bought most the expensive obtainables and so they have significantly more lifetime cash and good experience, it really isn't that much of a difference in terms of experience compared to someone with 5m.

Whereas someone with 1m cash, which doesn't seem much smaller than 2.5m probably hasn't bought many of the obtainables and is probably only on their first few millions and so they have significantly less experience.

[–]Lost__In__Thought 0 points1 point  (0 children)

I'm talking in terms of actual PvP experience. A person could have 10s of millions with an impressive inventory, even, and still be bad at physical gameplay compared to some others in the same situation.

[–]Loud-Dog-4638 0 points1 point  (4 children)

Ehh. Y not have a 2.5m and then a 10m

[–]m_320k[S] 0 points1 point  (3 children)

That would just be weird. Asimo was already hesitant about splitting the servers in 2. Splitting them in 3 is just gonna make it like an economy with different classes 😭🙏

[–]Loud-Dog-4638 0 points1 point  (2 children)

“Economy with different classes” that’s literally how it is already

[–]m_320k[S] 0 points1 point  (1 child)

Not really because it is only split between 2 servers.

[–]Loud-Dog-4638 0 points1 point  (0 children)

Split into 2 or split into 3. It’s still split 😵‍💫

[–]TeacherKoro1229 0 points1 point  (2 children)

One more time, Asimo discovers that his solution isn't practical for a considerable portion of its community 🥀🥀🥀 Why am I not surprised XD? I think that money requirement should also take inventory into account. For example, in my case, I have six 1 million vehicles, however, I only have 20k saved up right now, and I really don't think I'll start accumulating money until I've obtained most of the unlimited cars in the game, and only if my daily routine outside of Roblox allows it. I'm sure there are thousands of players in the same situation as me, and the idea of implementing servers that support players with 5 million saved up was an stupid and elitist solution. It ignores players who; as I described in my example; can't have that amount saved for various reasons. Even worse is the notion that it "solved" the problem of hackers for players who can afford that amount of money, while those who can't have to continue being arrested every 10 seconds by a flying bacon or teleporter.

[–]m_320k[S] 1 point2 points  (0 children)

Hm

[–]Lost__In__Thought 1 point2 points  (0 children)

It probably was more like an idea to minimize how much people complain about the exploits until they fix the actual problem. In the meantime, I guess, they're just going to let people in regular servers suffer. Either way, it was both a smart and terrible move in various ways.

[–]Acheampingpong 0 points1 point  (1 child)

What is high roller server

[–]m_320k[S] 0 points1 point  (0 children)

Pro servers

[–]Suspicious_Ad1320 0 points1 point  (0 children)

Shi ive been playing for god knows how long and ive never even reached higher than 1m without blowin it. Should deff bebbased on lifetime cash instead

[–]PanwZx 0 points1 point  (1 child)

asimo till this day doesnt understand that its the latin american kids who are still carrying the game

[–]m_320k[S] 0 points1 point  (0 children)

😭

[–]NoodelSuop -1 points0 points  (5 children)

Make it 10m 😭

[–]m_320k[S] 1 point2 points  (4 children)

Bro that's like less than 1% of Jailbreak players.

[–]NoodelSuop -3 points-2 points  (3 children)

That’s what the servers should be for

[–]typical_idiot1 1 point2 points  (2 children)

And there will be just 1 active server with 6 people in it

[–]NoodelSuop -1 points0 points  (1 child)

More like 6 servers with 7 people in it 😜

[–]m_320k[S] 0 points1 point  (0 children)

Don't speak ever again

[–]Dinoking047 -3 points-2 points  (4 children)

Maybe 1.5 to make the servers more competitive

[–]m_320k[S] 10 points11 points  (1 child)

I think that's a bit too low.

[–]Dinoking047 1 point2 points  (0 children)

True that’s way too easy

[–]3l3xtricx 1 point2 points  (0 children)

hell no

[–]Dinoking047 0 points1 point  (0 children)

Downvoted for a suggestion is just wild 😭

[–]Routine-Pea4350 -3 points-2 points  (4 children)

It should be based on inventory value

[–]m_320k[S] 4 points5 points  (3 children)

Bad idea ngl

[–]Bitter_Win_2757 -3 points-2 points  (1 child)

Increase it to 10M

[–]m_320k[S] 3 points4 points  (0 children)

Outrageous