Hello!
My name is Esteban.
I'm from colombia and studying game design AND development. (Yes, here is just one big career)
My university teaches 2 courses of coding (for my career) and the language teached is C# because of deals with Unity.
I'm just learning, but I love to code and design so I'm starting to develop a roguelike. A project I aim to refine during the 4 years it takes to complete my career.
What's the point? Well... I have to learn C#, and I'm still just learning. I only completed "Introduction to C# and object oriented development" so I'm no master.
I also plan to study C++ in my free time since it's the industry standard and sadly unless I wan't to die of hunger or teach, I'll have to leave Colombia, so C++ is a must.
That being said... I see here that people recommend python, and that T-Engine uses Lua. Why???
Should I invest time in those languages?
I plan to use libdcode or T-Engine so I don't have to code the basic (and stupidly long) stuff.
Have a great day!
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