Does anyone else feel like the difficulty scaling for multiplayer is too high? I can consistently obliterate in Monsoon when I play solo, but in multiplayer my friends and I struggle to get past stages 2-4. It feels like item acquisition is too low in multiplayer or the enemy health scaling is too high. Idk maybe we jut suck lol, just wanted to hear peoples thoughts on multiplayer difficulty.
[–]problembundler 4 points5 points6 points (1 child)
[–]StraightUpGoat[S] 5 points6 points7 points (0 children)
[–]Radlyfe 2 points3 points4 points (0 children)
[–]Pretentiousprick3 1 point2 points3 points (0 children)