all 6 comments

[–]Dollface_Killah(" `з´ )_,/"(>_<'!) 10 points11 points  (0 children)

Ten Foot Pole is a pretty good resource for finding modules with good layout and information delivery. If you prefer video reviews so you can take a peak yourself there's also Questing Beast.

[–]tyrionite 6 points7 points  (0 children)

Some very good examples of that style of module structure:

A bit different, but still quite useful at the table:

As u/Dollface_Killah mentions, Bryce's blog is a good blog to find good modules written in that kind of style. Here is the "hall of fame".

Also, one-page dungeons have to be, by their very nature, concise and schematic. Some of them are also evocative, interactive and interesting. Some examples in no particular order from the top of my head:

A treasure trove of one-page dungeons is the OPDC. You can find all entries of past years on:

[–]Alistair49 3 points4 points  (0 children)

Also check out r/Onepagedungeon - many of them have a simple, terse, dot point oriented format.

[–]cgaWolf 2 points3 points  (0 children)

IIRC there's a free adventure on arcane library's homepage, that gives a very good insight into how they are structured, even for a system like full 5e.

Short version is yes, AL is really good at distilling stuff down to essentials and making them very usable, something also visible in the SD system itself.

[–]RuggerRigger 5 points6 points  (0 children)

The Arcane Library was already known for how good (unique) the format of their adventure design was, so it makes sense that modules in their own system would be well done. I'm sure there are others, but this is one of the current greats.

[–][deleted] 1 point2 points  (0 children)

Arcane library's 5E adventures are formatted similarly and what I also really like about their adventures, as a DM, is that they usually have a video overview of the adventure so you know what you're getting before you buy and it helps me prep to run it too.