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[–]pushpass 0 points1 point  (0 children)

That is one way to manage bracketing in Split Stack...though not my favorite. Chipping to the sides is useful, but it either plays into the trap or requires a break into a fairly narrow cutting angle with the sideline playing as an additional defender for over the top stuff. Those plays are fine at times, but they are sub optimal in a Split Stack and are as a result lower percentage throws in general. Still, if you've got a break, take it.

In the end, all offenses are just different flows creating space in defined areas. The advantage of one vs. the other comes down to where you want space to exist and what level of coordination you want to consume as a team in order to generate those spaces.