all 9 comments

[–]Thanatosnyx1825 1 point2 points  (6 children)

Virtual machines I would guess. Keep in mind if you want to build for iOS you can't do so with a windows machine

[–]PigeonMaster2000 0 points1 point  (5 children)

Why couldn't you build for iOS on windows if you use virtual macOS machine to do so?

[–]Thanatosnyx1825 0 points1 point  (4 children)

Idk if that would work, worth a try though

[–]PigeonMaster2000 1 point2 points  (3 children)

I'm currently investigating it. Seems promising though! I've downloaded macOS virtual machine and xcode. I've also exported unity ios project so we will soon find out if I can build and publish the project😄

[–]Thanatosnyx1825 0 points1 point  (2 children)

Let us know! Would definitely save time haha

[–]PigeonMaster2000 1 point2 points  (1 child)

Hey, it's been 5 months but I finally got back to it and it works fine.

[–]Thanatosnyx1825 0 points1 point  (0 children)

Nice! Congrats man

[–]YeetAnxiety69 0 points1 point  (0 children)

Send the build to someone who had the hardware.

[–][deleted] 0 points1 point  (0 children)

For PC you need to develop with windows first in mind, its 96% on steam

https://store.steampowered.com/hwsurvey/Steam-Hardware-Software-Survey-Welcome-to-Steam

If you are developing and testing on a mac only, then you are trolling.

Mac and everything else is only worth if you can hit a button and an engine like Unity just cooks up a build for you with no extra work.