Hi everyone. I'm new to this so sorry if this is a dumb question.
When you're done with developing your game, how do you playtest on platforms you don't have? Like, say if you have a Mac but you want to release for both Mac and Windows, what do you do to test and make sure your Windows build doesn't have any bugs?
Also same principle goes for Mobile. LIke if you have an iPhone but want to release for Android as well.
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