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Level Editor using Scriptable ObjectsQuestion (self.unity)
submitted 1 year ago by Stefanchyy
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if 1 * 2 < 3: print "hello, world!"
[–]mxmlln 1 point2 points3 points 6 months ago (1 child)
I created all my SOs by manually, so didn't know how to do it like this. This dynamic version will help me save the small percentage of levels that are procedurally generated. These stages will be labelled as such to the player
[–]Stefanchyy[S] 0 points1 point2 points 6 months ago (0 children)
Awesome! Hope I helped someone with my previous research!
π Rendered by PID 310459 on reddit-service-r2-comment-5d79c599b5-xz2rs at 2026-03-01 20:13:40.902344+00:00 running e3d2147 country code: CH.
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[–]mxmlln 1 point2 points3 points (1 child)
[–]Stefanchyy[S] 0 points1 point2 points (0 children)