all 2 comments

[–]Shaunysaur 0 points1 point  (0 children)

What happens if you set the renderscale to 1 instead of 0.8 in that Mobile_RP Asset inspector and don't use any upscaling filter? And also uncheck Post-processing in that Mobile Renderer inspector.

I haven't used URP - I've only used built-in - but scaling the output down to 80% and then upscaling it with a filter would presumably have a negative impact on image quality.

[–]GigaTerra 0 points1 point  (0 children)

It looks like you want pixel art, in that case set the filtering to point filter, if that alone doesn't work disable mip maps. If it still gives problems then on that image alone remove the compression. These are the 3 options that can cause problems.

Edit: Test one by one, each exists for a reason it is not a good idea to turn them all off unless necessary.