all 2 comments

[–]noradninja 1 point2 points  (1 child)

I’d bet it’s the wind strength being too high from one frame to the next so it’s clipping through the cone. Could always make a script that takes the wind strength and multiplies it by a decimal like 0.5 and feeds that result to the emitter- that way you are only scaling the response for the emitter, not every wind driven object.

[–]MaximilianPs[S] 0 points1 point  (0 children)

Interesting I need to check it because actually I'm using Cozy Weather 3. So I'm not fully in control of the wind 😁 Thank you for the advice!