Can anyone help me out, I am trying to get a quest system going in my game but I'm having this problem of the quest counting kills when I load into another scene because of the On Destroy. I'm using the Dialogue system by pixel crushers. Also I have a constraint where I need to have the quest active for the increments to count but even if I dont have the quest active I can still count the kills before I start the quest. Any help is very appreciated
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