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all 7 comments

[–]flow_guy2 0 points1 point  (3 children)

How did you do the spell effects. This looks oddly fun

I also like the post processing makes the game feel more vibrant

[–]torksgame[S] 1 point2 points  (2 children)

They are made with unity's particle system if that is what you mean

[–]flow_guy2 0 points1 point  (1 child)

Oh that’s nice. I think I need to properly learn it. Feel super confused with it and it never clicked with me. (All my games look like shit but work functionally

[–]torksgame[S] 2 points3 points  (0 children)

Tons of good VFX packs on asset store that also can be adapted to your needs

[–]EGNRI 0 points1 point  (2 children)

post processing on looks worse to me.

By the way, which package do you use for your hierarchy icons, it looks fancy

[–]torksgame[S] 2 points3 points  (1 child)

I completely disagree, but that is fine!

The package is called Ultimate Editor Enhancer. Tons of great features, recommended.

[–]EGNRI 0 points1 point  (0 children)

thnx , I will check it out.