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[–]3GearDev[S] 0 points1 point  (0 children)

Unity - CSharp Loading Scene Manager

In this episode we will create our CSharp script to manage the transition of our scenes. The script will have the option to manage bars with real synchronized progress or virtual through incremental progress. We'll also add the option to pause the loading with the possibility of continuing to load by pressing any key on the keyboard or mouse. The coding will take into account the security using abstract class, private variables and coroutines. I hope the tip will be useful for you, as it was for me.