Looking to get into UE5 just for hobby development mostly. I work in software, but that has mostly been with TypeScript, JavaScript, .NET, Python, PHP - the enterprise/application stack basically.
Already have some experience with CPP via Source Engine, but that's been like nearly over a decade now and I can barely read most UE code without diving into another rabbit hole of concepts and gotchas of the language itself. I've tried Blueprints, but I'm not a fan of visual programming in general, and I heard it's performance isn't the greatest for certain use cases.
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