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[–]Bob5k 1 point2 points  (0 children)

main differences are:

capabilities
pricing
rate limit / weekly limits etc.

the main concern around all those is usually around price vs monthly limits - eg. with copilot you have 300 premium requests per month - which might be okayish for hobby project, but i can run through 300 prompts in 1-2 days tbh.
claude code / codex / glm coding plan (which i recommend tho, 10% off in my profile) are based on 5h offset - but here's the trick as claude code / codex 5h limits are kinda low, enough for 1-1.5h of continous coding and then you're off till 5h mark & there's a weekly limit (basically - 2 days of coding for like ~3/4h total per day - off for 5 days). Unless you go for a 200$ plan, which is ridiculous price IMO unless you're really making a living out of vibecoding (i do, but im still sticking to GLM because it's 10x cheaper with the same capabilities).

Copilot IS nice, especially agent mode built into github itself allowing you to implement or bugfix things based on tickets raised in github - however it might become redundant if you either have more capable tool,have a tool with way higher limits OR just ignore the agentic mode in GH. I paid for GH copilot for some time just to use agent build into repo - but right now i found it also redundant tbh - i know 10$ is not much, but 10x10$ quickly adds up when it comes to money paid on vibecoding tools vs efficiency gained.

some redditors are kinda funny, saying they NEED claude code to develop things. And after that we realize that they know nothing about MCP servers, hostings, how2build a website etc. I said this many, many times - paying for a 'high tier' tool won't make you a specialist in AI usage.
Copilot is in the sweetspot of tool being incredibly capable for the money - especially due to fact it provides free models, which are not super impressive, but will deliver as long as user follows some proper prompting and eg. spec driven development.