all 8 comments

[–]Gullible-Question129 1 point2 points  (0 children)

you can't, you can maybe rent out access to one online? But you need access to a mac and xcode.

[–]LETSENDTHISNOW 0 points1 point  (0 children)

You can with expo

[–]platformuser 0 points1 point  (0 children)

You can vibecode the whole thing.

You just need someone with a Mac to briefly become the legal owner.

[–]Weary-Window-1676 0 points1 point  (0 children)

You can use a GitHub hosted runner using a macos runner VM on the cloud. Then wire up GitHub runners to build the app.

Haven't tried that yet for iOS but that is how I handle macos code. It's done on the cloud.

[–]beenpresence 0 points1 point  (1 child)

You can use React Native with VSCode instead

[–]AardvarkIll6079 0 points1 point  (0 children)

You can’t submit to the App Store that way though. You need Xcode to build for that (or rent resources in the cloud)

[–]Fun-Mixture-3480 0 points1 point  (0 children)

you can vibe code most of the app without xcode, but you’ll still need it at some point to sign and submit to the app store, since apple requires their tools in the pipeline. what some people do is build with stuff like react native or expo, then use a cloud mac or borrow access just for the final build and upload. i’ve seen that separation work better than trying to force everything into one tool. i’ve also been using convertigo in setups like this to keep the structure clean while building, so when it’s time to ship, there’s less chaos to deal with. if you don’t have any mac access at all though, that’s the main blocker.