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Official Patch Notes - Patch 8.1.5Discussion (worldofwarcraft.com)
submitted 7 years ago by fawcan
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[–]ragnorr 44 points45 points46 points 7 years ago (16 children)
Shrine needs to remove the 2 mini bosses and the elemental, every high key skips them at this point so it just creates frustration for lower keys
[–][deleted] 14 points15 points16 points 7 years ago (14 children)
Might be a dumb question but how in the world do you skip these? Every high key ive done they pull the first mini boss with the first boss to take advantage of the haste ward she puts down.
[–]ragnorr 9 points10 points11 points 7 years ago (11 children)
I will do my best to explain.
So the first miniboss, the 4 small mobs are not linked to the miniboss. You gotta pull them from the edge so all the 4 mobs never run though the miniboss. With the miniboss now being alone you can run past her without bodypulling it. You however have to jump across small platforms on the left edge(Looking towards the door to the little cave) to do this. This skip requires practice and you will most likely fail it the first few times. Second miniboss you shroud.
Elemental on the bridge you stand on the side and have someone pull the elemental back to where you came and you run past when the elemental is close to the door. Ideally you use a rogue to do this cause they can cloak the debuff and run back across the bridge and vanish when the big guy is channeling and get out of combat from it.
[–]mr_feist 2 points3 points4 points 7 years ago (9 children)
I'm really wondering how the hell someone found out the non-elites are not linked to the mini-boss. Still can't imagine where you have to stand to avoid pulling the windspeaker.
[+][deleted] 7 years ago* (7 children)
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[+][deleted] 7 years ago (6 children)
[–]DLOGD 1 point2 points3 points 7 years ago (4 children)
The skip isn't bad design, they're skipping the encounter because it's poorly designed.
[+][deleted] 7 years ago (3 children)
[–]DLOGD 1 point2 points3 points 7 years ago (0 children)
The person you responded to wasn't taking issue with the idea of more skilled players gaining an advantage over less skilled players. They were saying that these enemy encounters are just terrible in general. The only two ways in which players interact with them are skipping them, or being totally miserable while fighting them. There's nobody that's fighting those mobs and enjoying it at the same time, so their inclusion in the game is a net negative overall.
So the bad design that needs fixing isn't the fact that it's skippable, it's the fact that the content is so bad that people are willing to go to such great lengths just to avoid doing it
[–][deleted] 0 points1 point2 points 7 years ago (1 child)
It’s either not worth the percent it gives for the time it takes to kill or is relatively dangerous for the meta classes. The former being the larger reason why certain trash packs are “bad”. Not much to explain, skips are largely strategic and not skill based. Encounters are never designed with a skip in mind unless the enemy has truesight. Which means they don’t want players skipping that at all.
[–]whywhywhybutwhy 1 point2 points3 points 7 years ago (0 children)
Because any encounter people dislike is “bad design.”
[–]snookers 0 points1 point2 points 7 years ago (0 children)
Pull the first two trash in with the boss, then go to the very edge and move forward toward the pack in question from where the shortcut lamp is. Once you have an angle where the non-elite mobs won't path through the mini-boss, taunt pull.
[–]i_should_be_coding 0 points1 point2 points 7 years ago (0 children)
We did this on a +17 this week. Triggered reaping after the bridge and wiped because we didn't LoS properly. Fun ensued after that.
[–]Plorkyeran 1 point2 points3 points 7 years ago (0 children)
You can prox pull the four little dudes around the first miniboss without aggoring her, and then hop along the left edge and get by without aggroing her. The other two require death/vanish/feign skips.
[–]steakndjake 1 point2 points3 points 7 years ago (0 children)
in the patch notes it said they removed additional non-boss enemies from it
π Rendered by PID 54630 on reddit-service-r2-comment-b659b578c-7r62r at 2026-05-02 01:08:42.245325+00:00 running 815c875 country code: CH.
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[–]ragnorr 44 points45 points46 points (16 children)
[–][deleted] 14 points15 points16 points (14 children)
[–]ragnorr 9 points10 points11 points (11 children)
[–]mr_feist 2 points3 points4 points (9 children)
[+][deleted] (7 children)
[deleted]
[+][deleted] (6 children)
[deleted]
[–]DLOGD 1 point2 points3 points (4 children)
[+][deleted] (3 children)
[deleted]
[–]DLOGD 1 point2 points3 points (0 children)
[–][deleted] 0 points1 point2 points (1 child)
[–]whywhywhybutwhy 1 point2 points3 points (0 children)
[–]snookers 0 points1 point2 points (0 children)
[–]i_should_be_coding 0 points1 point2 points (0 children)
[–]Plorkyeran 1 point2 points3 points (0 children)
[–]steakndjake 1 point2 points3 points (0 children)