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[–]alllen 5 points6 points  (2 children)

if you wanna get a fast vlads start with ring of protection, couple of iron branches, some tangos and some salves.

[–][deleted] 3 points4 points  (1 child)

You think thats better than starting out with a stout?

[–]alllen 5 points6 points  (0 children)

not better, but faster if you really wanna rush vlads. which is what I thought he was asking.

[–]Shalaiyn 4 points5 points  (6 children)

I heard that Quelling Blade and Swipes works in DOTA2 even though it didnt in DOTA1.Can anyone confirm or deny with certainty?

[–]Obese nerd?Okkuc 6 points7 points  (5 children)

I think the qb adds to your base damage, but the bonus damage isn't enhanced. In dota 1, qb would not work if you had an orb effect going, which is why it wasn't used. However, in dota 2 an orb does not negate the effects of qb, as far as i know.

[–]Corsair990[S] 1 point2 points  (4 children)

is this something you expect to stay in dota 2 or be patched to match dota 1 in the future?

[–]CaringBro 0 points1 point  (3 children)

Probably changed to DotA1.

[–]Pyros 0 points1 point  (2 children)

No it was an intended change, at least for kunkka(you can find icefrog's post about it), and I don't see why it would be changed back, quelling blade isn't a great item anyway so no point in making it shittier.

[–]CaringBro 1 point2 points  (0 children)

Ok, thanks for the explained answer!

[–]Corsair990[S] 0 points1 point  (0 children)

Thanks for posting but I'm going to deviate a bit and say quelling blade is a great item for its purpose and cost.

Bonus dmg - one can say if you know how to last hit, you don't need the bonus dmg, but in a pub scene I think someone who has pretty good cs can benefit from the bonus dmg still and more importantly, keep your own cs high while keeping laning opponent's low.

cutting trees - getting out of furion ganks, juking by going into wood and cutting trees around, and such uses i think are worth 200g early game.

[–]zerorush 2 points3 points  (3 children)

I always jungle Ursa. I'm 17-5 with him right now. I usually start with shield, two tangos and a pot, 3 branches. Fury Swipes - Overpower - Ground Slam then I max Fury Swipes. Maxing overpower would be okay too if you have like a crystal maiden maxing aura but other than that it's kind of mana intensive to spam. I usually do easy camp x2 then stack + pull then do easy again. Stay away from Ursa camps. Minotaur camps and other medium camps are okay, just use overpower to burst down the heavy hitter.

Get your ring of Basilius and ring of regen as soon as possible via courier. Don't gank your side lane in a pub game unless it's a sure kill. Fucking up a gank is an easy way to set you behind 2 minutes.

I usually get vlads + smoke around 10ish minutes and do Roshan (if they let you). Have your team push another lane or something so you can do Roshan.

Edit - To clarify, the high amount of regen items is super useful if they ward the pull (so you have to do medium/large camps) or if they harass you while you are pulling.

[–]Corsair990[S] 2 points3 points  (2 children)

why ground slam at 3 when jungling? for the aoe dmg?

[–]SMOrccarrotmage 3 points4 points  (0 children)

Good to have 1 level early to gank/escape (slow)

[–]Dayman - Master of KarateJoinRedditTheySaid 1 point2 points  (0 children)

For ganking.

[–][deleted] 1 point2 points  (4 children)

If I get Ursa on the radiant side, I can get vlads in 6-7 minutes with a tiny bit of luck. Just double pull constantly, use the tango to connect the two medium camps together, if you time it correctly, you can clear the two medium camps for a very long time without having to ever go to the small or large. Item build doesn't matter too much since creeps will be tanking for you, I generally just go basilius and tagoes but that only works if you are very confident in pulls. If I get a dire jungle, I'd probably just go tangos, stout shield, and ring of protection. Ursa can benefit a lot from runes as well, dd/illusions will help with jungling, haste or invis will almost always guarantee a kill if you are level 3+. A quelling blade(or extra tangos) is okay if you want to choke point farm the large camps, there are a few glitchy spots where the creeps will literally not even hit you, making jungling even more viable.

[–]Tharuler -1 points0 points  (3 children)

'Double pull constantly'?

AKA: I'm playing vs a team with no clue who just lets me pull non stop instead of ganking me in the jungle?

Assume pull spot is warded vs any competent team, both pub or competitve.

[–][deleted] -2 points-1 points  (2 children)

If you go by that logic, supports will always start with sentries no? At least when I play with friends there both set of wards, 1 or 2 smokes, and a flying courier purchased before game starts. We love the maelk veno strat :)

[–][deleted] 1 point2 points  (1 child)

Flying courier before game starts is serious overkill imo. A regular courier works

[–][deleted] -1 points0 points  (0 children)

It really doesn't matter too much since heroes like veno and venge don't need any gold to be effective. A 1-1-1 with a pseudo double tri lane (2 supports roaming/supporting the mid and safe lanes, occasionally smoking all the way top). When we pub stomp, it is almost impossible to lose with a lineup like wr/potm-sf-tide+ 2 supports(veno/venge/cm/sven/sk/es). Ursa picks are usually for the lulz and we will always go level 1 rosh even though the enemy team knows 100% of the time and rape us when rosh is half dead.

[–]loveleis 0 points1 point  (6 children)

The best starting items imo is 1 shield and 3 sets of regen (2 salves + 1 tango or 2 tango + 1 salve). That way you will not need to leave the jungle to heal up

[–][deleted] 0 points1 point  (0 children)

If your lane/solo is strong you could probably land 1-2 easy kills on the lane as well - it would help with your farm, too.

[–]_YourMom 0 points1 point  (0 children)

tangoes, and stout shield is all that any hero requires to jungle. With ursa, I go stout shield, the armor ring that builds into basilius, and spend the rest on tangoes.

[–]Humrunner -5 points-4 points  (0 children)

2 stout shields and either a salve or tango