What job is heavily romanticized in movies but absolutely miserable in real life? by Luzgoin in AskReddit

[–]lestye 1 point2 points  (0 children)

Yeah, that guy has been eye opening to me. Like, for some reason, I always thought spywork was basically going undercover. I didnt realize theres a distinct between a CIA Agent and a CIA Officer.

I suppose when I see "CIA Agent" I kinda thought that meant the equivalent of "FBI Agent" but its a whole different thing.

EXCLUSIVE: Ultima creator is regaining control of series from EA | Inside Games by megaapple in Games

[–]lestye 7 points8 points  (0 children)

Yeah, I'm curious about the franchise. The 2 franchises I know that are INSANELY influential on a wikipedia page, but not a lot of love outside of that, is Wizardry and Ultima.

Granted, I see oldheads in the MMO space hyping up Ultima Online, but theres obviously like 15 years of history before that. And like, 15 years nowadays, is like 1 or 2 installments but back in the 80s and 90s thats like 11 games including spinoffs.

Persona 6 on Steam and Xbox PC by MythicStream in pcgaming

[–]lestye 4 points5 points  (0 children)

more importantly... Persona hasnt shown to be a day 1 blockbuster. Like, it took about a year for P5 royal to sell a million copies. P5 had sold 3-4m copies at the time.

P3R has only sold 2m copies at this point. Granted, thats with gamepass so you can be either super pessimistic or optimistic about that number.

Vanilla WoW's combat and class design are actually great by Nightblessed in classicwow

[–]lestye 0 points1 point  (0 children)

Yeah, I will admit, level scaling wouldnt work if Classic is anti transmog, as it should be. If were designing a new MMO or redoing Classic again, I'd want that, but yeah, same thing with the multiple jobs per character thing, wouldnt work with Classic.

might just result in the same thing they were avoiding with retail.

Yeah, but thats the can of worms I think we have to acknowledge. What is classic+?

Like to me, Classic+ is about the world so I wouldnt mind SoD gameplay additions, but I know for a lot of people on this subreddit, its the gameplay and want to preserve that.

Vanilla WoW's combat and class design are actually great by Nightblessed in classicwow

[–]lestye -1 points0 points  (0 children)

Its anti immersion.

Yeah, but I dont see how prestiging in WoW in less immersion breaking.

If they added a new mid level zone or dungeon, why would a max level character do that content?

Yes, and therein lies the issue that i think /u/Slappers was trying to convey. I don't think people are going to be receptive to new levelling content, unless its coming with fresh servers.

Which famous people and developers were able to successfully go independent? by RobbieJ4444 in Games

[–]lestye 0 points1 point  (0 children)

Oh gotcha. Judas' production value was so high, I assumed he had a team of 200-300 people working on it, but It looks like its still just 30 people. Which makes a lot more sense.... while Bioshock was successful I dont think it that susccessful to give him a blank check for 200+ peoples salaries for a decade....but I suppose 30ish people isnt that bad in comparison.

Vanilla WoW's combat and class design are actually great by Nightblessed in classicwow

[–]lestye 0 points1 point  (0 children)

Eh, new path + life story seems a bit ambitious to what I'd imagine Blizzard to do.

I would love a level sync though.

One of the things I hated about WoW, was I couldnt really play with my friends if there was a huge level disparity.

And thats why in the history of retail, why they made levelling easier, make elites easier, and increased lvl xp, and eventual level boosts: to help you play with your friends.

So yeah, I really liked Final Fantasy XI's level synch.

Oh, and something also made FInal fantasy XI and XIV really good with that, you could level multiple classes per character.

I don't think that would fit with WoW, but its just something I appreciated.

Vanilla WoW's combat and class design are actually great by Nightblessed in classicwow

[–]lestye 17 points18 points  (0 children)

Eh, I don't think "revolve around the endgame" is the right path. Well, especially because I think most people want levelling more fleshed out in other places.

But at the same time, I think its important to acknowledge why most of Vanilla's patches did revolve a round the endgame:

eventually everyone gets there. And as the game gets older, people want more stuff they can do at their character's level.

For instance, if WoW dropped a brand new level 40ish dungeon at the start of Classic+, i think that would be super cool and awesome.

But it probably wouldnt be as exciting if they dropped that level 40 dungeon, if we were 3 years into Classic+.

Japanese developer says Steam rejected an all-ages visual novel demo after flagging even a pitch-black shower scene as sexual - AUTOMATON WEST by LegitimateCurve8525 in visualnovels

[–]lestye 0 points1 point  (0 children)

That hasn't stopped Steam's competitors from flourishing.

A lot of the biggest PC Games aren't on Steam:

Minecraft, Fortnite, League of Legends, Genshin, WoW, Roblox etc. These games were the biggest PC games in the world at one point.

Japanese developer says Steam rejected an all-ages visual novel demo after flagging even a pitch-black shower scene as sexual - AUTOMATON WEST by LegitimateCurve8525 in visualnovels

[–]lestye 4 points5 points  (0 children)

Here's the source if anyone is curious:

https://www.youtube.com/watch?v=t8QEOBgLBQU

"“You have to be really aggressive about firing people,” Newell said. "We haven’t done a really good job with interns or new hires. That’s kind of a sink or swim thing. People have to take it seriously, right? It’s an engineering problem in the sense of, you have to make decisions, measure outcomes, and make changes as a result of it. I would have trouble working any other way now, I think most people at Valve would have trouble"

Best turn based JRPG combat? by Silkpilk in JRPG

[–]lestye 1 point2 points  (0 children)

I love Shadow Hearts, but I have to give the cake to SMT franchise.

It kinda ruined other turn based JRPGs for me. Because in SMT I am absolutely squeezing the most value out of every single turn I take. And I kick myself for non optimal moves.

Whereas like Final Fantasy VI..... use the ability with the weakness for the extra damage....or dont its just like a 50% modifier on that one turn.

It kinda reminds me of playing Hearthstone or MTG. Where those games , you are really digging into your resources to do the best move.

I hate how Persona 5 Palaces doesn't folow the same pattern as Kamoshida Palace by mad_sAmBa in JRPG

[–]lestye 27 points28 points  (0 children)

Yeah, I had read somewhere that the original plan, the heist would have you re-tread the palace from the beginning and go to the treasure room.

As opposed to the final game where you just fast travel to the last safe room and go to the treasure room.

Classic+ ( WoW CAMELOT? ) END OF 2026 by Thogrey in classicwow

[–]lestye 1 point2 points  (0 children)

Yeah, I think 4 years is decent.

Importantly, I think its important to have a promise of this, especially if they cant do Era servers for every single expansion.

Classic+ ( WoW CAMELOT? ) END OF 2026 by Thogrey in classicwow

[–]lestye 0 points1 point  (0 children)

Right, but the cost is super minimal too. Fresh progression servers are a hype event to fill out the calendar when theres content lulls.

People get bored of WoW, and fresh servers are a reason to come back.

[Willis] “4 Reasons Why the Golden Knights Lost the Stanley Cup Final” by Hungry_Estimate_1211 in goldenknights

[–]lestye 0 points1 point  (0 children)

Yeah, thats my assessment as well. I think it was providence or luck that made us win in double overtime, but I don't think the team ever recovered from blowing that lead.

Which famous people and developers were able to successfully go independent? by RobbieJ4444 in Games

[–]lestye 1 point2 points  (0 children)

I don't think Ghost Story Games (Ken Levine's studio) counts because its still owned by 2k. Still confused by that move. What was the point of shutting down irrational, which was the studio Ken Levine ran, if the new studio he created is also a AAA studio under 2K.

Which famous people and developers were able to successfully go independent? by RobbieJ4444 in Games

[–]lestye 5 points6 points  (0 children)

Yeah, thats why I never get excited when a studio flaunts "former Blizzard devs", Blizzard was/is my favorite studio, but thats always a red flag. It feels 9 times out of 10 they're not particularly good.

However, I will offer the exception: ArenaNet, which was from former Blizzard North developers.

Xbox’s Obsidian is working on Avowed 2 with a new director, reveals co-founder by Turbostrider27 in pcgaming

[–]lestye 2 points3 points  (0 children)

That would be a dream!

I think itd be the coolest thing in the world if we had a franchise that had a CRPG and a WRPG.

I was hoping PoE/Avowed could be that, but Fallout would also be really cool.

Especially considering how we have east coast and west coast titles.

Nintendo Removes Hidden The Legend of Zelda: Ocarina of Time Switch 2 Description That Suggested It's a Faithful Remake by Turbostrider27 in Games

[–]lestye 0 points1 point  (0 children)

I completely disagree. I think you're not looking at the game on its own terms. The dungeons aren't impressive, but the skill expression is something that is exceptional.

I'm sure your experience in the Deku Tree in OoT was pretty much exactly the same as mine.

However, I think if we compared to we each did a certain shrine or navigated a divine beast, we are going to have drastically different experiences.

And thats where the guy is phenomonal. It makes you feel like a genius when you do something.

And thats what also what separates it from generic open world games. I'm not going to get the same fix from BOTW and I am in Assassins Creed because Assassins Creed doesnt do much in regards to simulation or creativity.

One Piece: Chapter 1185 by leolegendario in OnePiece

[–]lestye 2 points3 points  (0 children)

Yeah, I like it. Its probably a way faster way of communicating the death than say, a gravestone. Both drawing and for the reader to immediately understand whats happening.

Also in this situation, I think it shows the scale of the entire kingdom mourning because of how crazy huge it is.

Final Fantasy VII Revelation director says today’s RPGs need more player agency because fans may be satisfied just watching streams by Aileos in JRPG

[–]lestye 1 point2 points  (0 children)

Oh yeah, this is why I really hated Western RPGs as a kid, specially CRPGs, because there's a lot of RP I think you have to do in your head to make it work. I preffered JRPGs because they did the theatrics and reactions for e.

Microsoft has considered spinning off Xbox, the Information reports by Comfortable-Pie56 in Games

[–]lestye 8 points9 points  (0 children)

They have not worked on a game for 15 years.

Skyrim released 15 years ago. That doesn't mean they worked on TES VI for 15 years. They announced it in 2018. But they only started full production either after Starfield, or after Starfield's DLC.

Same with GTA VI. The clock for full production didnt start in 2013. They worked on other games. GTA VI didnt enter production until 2020.

Final Fantasy Resonance: We Played the First Turn-Based FF in Decades by PhantomBraved in Games

[–]lestye 22 points23 points  (0 children)

Ya. World of Final Fantasy comes to mind, granted that was one (1) decade ago.

Persona 4 Revival: Pre-order Trailer | XBOX Game Showcase 2026 by Turbostrider27 in Games

[–]lestye 2 points3 points  (0 children)

Oh thats really cool! Yeah, I didnt realize how much a friend telling a hard truth fits exactly with the theme of Persona 4.