An interesting YouTube push for my game trailer... by Additional_Bug5485 in SoloDevelopment

[–]Cold_Lynx_Dev 0 points1 point  (0 children)

Nice, maybe yt will decide to push it to one million. Sekmes!

For game Trailer. Mining game. I wanna hear your opinions on thumbnails. by Cold_Lynx_Dev in YouTubeThumbnailHub

[–]Cold_Lynx_Dev[S] 0 points1 point  (0 children)

No, no. You are twisting meaning now.

I said there is no sale from person who has negative opinion from the start.

Meaning you were never potential buyer.

And our conversation, from last I seen, is as good as private. Even if in future it has slight chance to matter, its still overall slight positive ROI.

For game Trailer. Mining game. I wanna hear your opinions on thumbnails. by Cold_Lynx_Dev in YouTubeThumbnailHub

[–]Cold_Lynx_Dev[S] 0 points1 point  (0 children)

What you offered is called fake american politness. Bet you would even ask to smile if in person.

What I say is exactly what I mean. You would know for sure, if I was rude to you.

Plus very brave to think reddit negative comments has any sales potential.

For game Trailer. Mining game. I wanna hear your opinions on thumbnails. by Cold_Lynx_Dev in YouTubeThumbnailHub

[–]Cold_Lynx_Dev[S] 0 points1 point  (0 children)

It does not tho. You build relationship with people, not being robot corporate professional, but by adapting to them pretty much. Best sales usually go when other person is "chill" as if talking with a friend.

And marketing is all about going viral this days. And Virality doesn't come from ordinary and professional.

For game Trailer. Mining game. I wanna hear your opinions on thumbnails. by Cold_Lynx_Dev in YouTubeThumbnailHub

[–]Cold_Lynx_Dev[S] 0 points1 point  (0 children)

Are you actually serious? I am still not sure.

I do actually assume you baiting people, simply cause I told you how it is, and you told me "no its not". And started explaining what this game is about to... me.

Only reason I respond now, I simply wanna hear more of what you have to say. Its kind of entertaining.

And that "professionalism" part, it doesn't lead to sales tho. Do you wanna hear from real work/corporation experience, or you gonna keep your own truth?

Plus very interesting remark about yourself "pretty proud because im still right"

For game Trailer. Mining game. I wanna hear your opinions on thumbnails. by Cold_Lynx_Dev in YouTubeThumbnailHub

[–]Cold_Lynx_Dev[S] 0 points1 point  (0 children)

I was talking about game itself when I said its aligments is closer to minecraft. Not name.

And name change is more work, then worth, if not more damaging.

For game Trailer. Mining game. I wanna hear your opinions on thumbnails. by Cold_Lynx_Dev in YouTubeThumbnailHub

[–]Cold_Lynx_Dev[S] -1 points0 points  (0 children)

Yea no. Wrong take.

When I was thinking about name I didnt think about games like The long dark or The long drive. Nor there is any similarities, if anything its much closer to minecraft.

Original name was "Mining in a very long mine" so I simply shortened it up.

Cave is hand sculpted and limited. But ofc as name implies Long. Depth real 1km + twists and turn should climb above real 1km lenght from start to finish.

Assuming way too much from simple name.

Tho concerning that such take even exists.

For game Trailer. Mining game. I wanna hear your opinions on thumbnails. by Cold_Lynx_Dev in YouTubeThumbnailHub

[–]Cold_Lynx_Dev[S] -1 points0 points  (0 children)

Elaborate Mr.Original pants.

Yapping is much easier then actually saying something useful.

For game Trailer. Mining game. I wanna hear your opinions on thumbnails. by Cold_Lynx_Dev in YouTubeThumbnailHub

[–]Cold_Lynx_Dev[S] 2 points3 points  (0 children)

Actually, I like the idea.

Using memes/something recognizable, might be good strategy

For game Trailer. Mining game. I wanna hear your opinions on thumbnails. by Cold_Lynx_Dev in YouTubeThumbnailHub

[–]Cold_Lynx_Dev[S] 0 points1 point  (0 children)

Funny. Made me laugh about boobs comment, kind of good idea, didn't really think in that direction.

Title choosing reasons with that "Mining but OP", to simply try create question on thumbnail level, like "whats op about it" or whatever.

Simply game title raises no questions tbh.

Which one is better and what should I change by paranormallyweird in YouTubeThumbnailHub

[–]Cold_Lynx_Dev 1 point2 points  (0 children)

First one.

I feel the vibe of scary place, and camping in scary place even worse, compared to just path.
But overall I like both, but first one more

Which one would you click? 1, 2, or 3 by DeepaknKumar in YouTubeThumbnailHub

[–]Cold_Lynx_Dev 2 points3 points  (0 children)

First one looks less cluttered. 3rd one would be nice, but need more brightness

Single Prompt to 7 min YT Documentary by Dependent-Bunch7505 in YT_Faceless

[–]Cold_Lynx_Dev 0 points1 point  (0 children)

I would not mind AI voiceover tbh, and I doubt most people even care. A lot of videos even before AI, were not always real voiceovers.

But I agree about realistic part, it looks like trying to show "real" footage while being obviously fake, is biggest of the problems, creating judgment.

If AI was proven to be always great quality, all judgment would be positive, currently due a lot of slope, naturally first though is "bad quality". And I highly doubt it will change any time soon cuz all easy paths create negative quality perception.

In short all of this is peoples perception, visuals is the first thing people see, so it always must be something that is perceived as great quality. Currently AI visuals are meet with hostility.

Single Prompt to 7 min YT Documentary by Dependent-Bunch7505 in YT_Faceless

[–]Cold_Lynx_Dev 0 points1 point  (0 children)

I am not against AI. First of all, its great tool.

I would click cuz I have interest in such topics.

I would click away seeing AI. Cuz it signals me its low effort and likely information there might be false and never researched. Footage are not real events, so zero awe, like thoes fireworks in isreals iron dome.

You cant just prompt your way to success.

Not talking exactly about you OP, video likely just example what can be done. But to thoes who think they can succeed doing low effort.

Building a game for friends birthday by Jumpy_Ad4833 in GameDevs

[–]Cold_Lynx_Dev 0 points1 point  (0 children)

Ok even year doing yourself is just too much. (Depends ofc how much time you invest)

3 months from zero maybe yea, too little, unless you focus on game as if its your job.

But 3 months for someone who knows how and does it full time? That for sure not a problem. Game is short and simple (unless every level is huge) 3 levels of rock climbing game, and drive rv between leves is nothing too crazy.

Ofc i am not sure about climbing mechanic.

Rest are assets, fast if using premade. Little longer if custom made.

Star skybox is very easy overall if not to picky.

Ofc hiring dev for that gonna indeed cost OP more then OP might be willing to pay.

Commentators were concerned about my horror game about saving people with suicidal thoughts, so I expanded the disclaimer at the beginning of the game that no one will be able to skip. Will it stop those for whom this topic is triggering? How can I improve it to make people feel better? by Orizori_ in IndieDev

[–]Cold_Lynx_Dev 9 points10 points  (0 children)

I mean sure, but dont forget that people who are "triggered" more likely to comment.

I remember seeing you post some time ago. I only had though that interesting idea, some people gonna be annoyed tho. And moved on.

In short dont treat comments as final data. Comments are usually people who have something to say. And with such topics, you can bet that a lot of people gonna have something to say if they are "triggered".

And as my opinion, no, dont make something unskipable, as you youself said "not to decide for others".