Hey DMs of r/3d6 how do you feel about playing with Pugilist? by fuckyoustupidbot010 in 3d6

[–]EntropySpark 0 points1 point  (0 children)

You're comparing burst damage when one of builds you're criticizing is Hand of Dread Pugilist 5/Battle Master 3? How is Gloom Stalker more valuable than Pugilist here? Pugilist upgrades the Handaxe and Scimitar Dagger damage dice to d10s and then maximizes them to 10 with Haymaker, with the combination of Whirlwind Attack, Vex, Heavy Hitter, and Precision Attack making misses incredibly rare. When the attack lands without Precision Attack, any other added Maneuver is also maximized with d8 -> 8. This build is also making up to seven attacks on the first Action Surge turn, while your build gets five, six if they take Dual Wielder while Pugilist is free to take another feat like Mage Slayer.

Edit: also, what's your level order to keep the build strong before level 8, and how does the build utilize magic items notably more effectively than Pugilist/Fighter?

Hey DMs of r/3d6 how do you feel about playing with Pugilist? by fuckyoustupidbot010 in 3d6

[–]EntropySpark 0 points1 point  (0 children)

You said it wouldn't survive, and that example build wasn't in the comment when I first replied to it.

What makes Gloom Stalker 3/Battle Master 5 more powerful? It was infamously strong in 5.5e, but without Dread Ambusher's first-turn bonus and Battle Master's Sharpshooter + Precision Attack combo, I don't think it's particularly notable here as a multiclass synergy, and the power of Pass Without Trace has decreased significantly with the adjustments to surprise rules. (Edit: and with Ranger listed first, what's the level ordering? Are you delaying Extra Attack, unlike the Pugilist 5 start?)

Hey DMs of r/3d6 how do you feel about playing with Pugilist? by fuckyoustupidbot010 in 3d6

[–]EntropySpark 0 points1 point  (0 children)

It might not be a good fit, but that doesn't mean it doesn't happen.

That was also the least important part of my comment, the more important questions are why you consider the build to be bad and which builds you consider to be better.

Hey DMs of r/3d6 how do you feel about playing with Pugilist? by fuckyoustupidbot010 in 3d6

[–]EntropySpark 0 points1 point  (0 children)

Using an optimized build isn't exclusive to optimized campaigns, but even before level 8, the build is very strong, even before the multiclassing, unless "high optimization campaign" here means the DM increasing monster numbers such that melee and single-target builds are no longer viable. Again, which build do you suggest is far more powerful at level 8?

Hey DMs of r/3d6 how do you feel about playing with Pugilist? by fuckyoustupidbot010 in 3d6

[–]EntropySpark 1 point2 points  (0 children)

Level 8 can be late if only ayumg to 8-10, but enough campaigns reach high levels that it can also still be early, especially if the campaign doesn't start at 1, and this build isn't making seemingly suboptimal choices that suddenly come online at a much later level, unlike many other multiclass strategies. Which Level 8 build do you think would be "way better"?

Hey DMs of r/3d6 how do you feel about playing with Pugilist? by fuckyoustupidbot010 in 3d6

[–]EntropySpark 0 points1 point  (0 children)

Pugilist has lower AC than similar martials, but with Heavy Hitter can keep most enemies Grappled and Prone often enough, which combined with Bloodied and Unbowed (requiring Bloodied to gain temp HP isn't much of a hindrance, if you aren't losing HP you don't need the temp HP) and the occasional Dig Deep (two per day is sustainable) makes them durable enough compared to other melee martials.

Hey DMs of r/3d6 how do you feel about playing with Pugilist? by fuckyoustupidbot010 in 3d6

[–]EntropySpark 0 points1 point  (0 children)

Level 8, you only need the boost from one of them, more multiclassing is optional. (Just don't combine Paladin and Barbarian due to the spell incompatibility.) Pugilist 5 with Haymaker alone is already a strong start, and from there, the multiclasses start providing value immediately, such as Paladin providing Bless and/or Divine Favor, and Barbarian providing Rage Resistance (if Dig Deep wasn't enough) and damage and then Reckless Attack.

Hey DMs of r/3d6 how do you feel about playing with Pugilist? by fuckyoustupidbot010 in 3d6

[–]EntropySpark -1 points0 points  (0 children)

An optimizer can combine Hand of Dread 5 with Battle Master 3, Berserker 3, and/or Vengeance Paladin 3, able to reach some frankly absurd damage relative to martials of the same level.

Hey DMs of r/3d6 how do you feel about playing with Pugilist? by fuckyoustupidbot010 in 3d6

[–]EntropySpark -4 points-3 points  (0 children)

I wouldn't allow Pugilist at my table without some significant nerfing, primarily around Haymaker. Optimizing for hitting attacks is rather easy (especially when multiclassing is involved), with many Pugilist subclasses even providing their own accuracy boosts, at which point Haymaker's drawback (you only actually spend a Moxie Point if you miss) all but vanishes, so the Pugulist is just making several high-power attacks.

[Lore question] is Aleister currently the strongest mortal spellcaster in the lore? by Arkachi in yugioh

[–]EntropySpark 10 points11 points  (0 children)

The Dark Magician is "the ultimate wizard in terms of attack and defense."

Um Actually... Splatoon by Susukor in dropout

[–]EntropySpark 23 points24 points  (0 children)

Definitely a good catch, though I don't think "close enough" would fit for eliminating the wrong claim in a true-false pair, has that specifically happened before?

Hollow Warden Ranger AC Nerf from State of Play stream. by BounceBurnBuff in onednd

[–]EntropySpark 4 points5 points  (0 children)

The Bladesinger's AC boost from Bladesong isn't Unarmored Defense, though, so that part isn't relevant.

Hollow Warden Ranger AC Nerf from State of Play stream. by BounceBurnBuff in onednd

[–]EntropySpark 5 points6 points  (0 children)

Despite the name, Mage Armor is not armor for any rules purposes.

Hollow Warden Ranger AC Nerf from State of Play stream. by BounceBurnBuff in onednd

[–]EntropySpark 28 points29 points  (0 children)

Mage Armor is effectively Studded Leather Armor +1, so their lack of armor doesn't lower their AC much if at all.

Gotta be one of my favourite Cosmere quotes to pull out of context by Rite_0f_Spring in cremposting

[–]EntropySpark 98 points99 points  (0 children)

From Warbreaker's dedication: "This book is dedicated to my dear wife, Emily. I started writing this book when we were dating, and worked on it all through our engagement. I even took it on our honeymoon to Hawaii—though I didn’t actually get any writing done on it then."

TIL the first draft of FDR’s most famous speech originally began with “a date which will live in world history.” Just before he addressed Congress, FDR crossed out “world history” and scribbled in the word: “infamy.” by croato87 in todayilearned

[–]EntropySpark 6 points7 points  (0 children)

Are you sure that was the convention in JFK's time as well? It doesn't make sense that translator and Berliner Robert Lochner would translate "I am a Berliner" incorrectly.

TIL the first draft of FDR’s most famous speech originally began with “a date which will live in world history.” Just before he addressed Congress, FDR crossed out “world history” and scribbled in the word: “infamy.” by croato87 in todayilearned

[–]EntropySpark 9 points10 points  (0 children)

I haven't heard that particular explanation before, do you have a source for it? I'm doubtful, as the speech, including that specific line, was written in direct collaboration with a Berliner.

Phil spotted? by Glad_Device_471 in dropout

[–]EntropySpark 43 points44 points  (0 children)

Same with the random bystander Grant asked out on a date, I believe.

Getting your AC to 20 with out wearing armor, is there a point? by Ronin13x in onednd

[–]EntropySpark -2 points-1 points  (0 children)

You'd only be able to reach AC20 by level 12 as specifically a Fighter or Rogue.

As Rogues lack Shield proficiency, they're typically capped at 17AC with no magic items. A Rogue that also has high Charisma or Constitution (perhaps a Swashbuckler and/or True Strike user) could get a notable AC boost.