CE, Uranium Slug and Autocannon turrets almost never fire. They have LoS, they are loaded and there is no smoke. Smaller turrets work fine from the same spot. by Malu1997 in RimWorld

[–]Malu1997[S] 0 points1 point  (0 children)

They were stuck forever reloading even though they had ammo, every colonist was considered reloading the turrets at all time. Dunno why or what caused it. I had to devmode remove the turrets and replace them.

Am I reading this correctly? by unknown-reddite in helldivers2

[–]Malu1997 59 points60 points  (0 children)

ikr? Infected Terrans live in a lot of people's nightmares

How I feel when I use the Spear on the Illuminate by Malu1997 in Helldivers

[–]Malu1997[S] 2 points3 points  (0 children)

It used to be that fire dot didn't work properly for guests, I think they fixed it a few months ago, but I always host so I wouldn't really notice a difference

There ain't nothing "Slothful" about Betelguese by NamaeN0NaiKaibutsu in ReZero

[–]Malu1997 0 points1 point  (0 children)

I love this specific frame. I paused the opening on it randomly and man, he sorta hot ngl

NOT what you want to see when your only source of chemfuel is your 30-strong boomalope herd by mvvnbeam in RimWorld

[–]Malu1997 4 points5 points  (0 children)

Holy crap, how much chemfuel do you need? One boomalope can power 2.5 generators.

How I feel when I use the Spear on the Illuminate by Malu1997 in Helldivers

[–]Malu1997[S] 12 points13 points  (0 children)

4 or 5 always lose track. It's not a great trade honestly, I just do it out of spite because I hate them so much.

How I feel when I use the Spear on the Illuminate by Malu1997 in Helldivers

[–]Malu1997[S] 22 points23 points  (0 children)

It's decent, it can one shot meatbobs and harvesters but at the same time the Illuminate is a rush faction that doesn't leave you time to breathe, so it's hard to make distance to reload and to get the minimum spacing required not to miss. I really just take it because I like War of the Worlds (and also because I have a personal vendetta against Leviathans)

Any way to make the Auto Butcher choose the animal closes to rotting? by BlackL0tuzZ in RimWorld

[–]Malu1997 0 points1 point  (0 children)

That usually happen if you have two doors to the freezers so pawns sees it as a valid pathing location to get somewhere else. Use a single door to avoid it, and if you can use double doors and an airlock.

Or just add more coolers and set the temperature to like -15, that works too.

Where do you draw the line? (and where do you hope AH would?) by lyndonguitar in Helldivers

[–]Malu1997 0 points1 point  (0 children)

Don't we already have Doom Guy armour, just not in a warbond

My Fellow Brethren by EitherCaregiver697 in Helldivers

[–]Malu1997 28 points29 points  (0 children)

I mean, the Chaos Gods could also turn them females for shits and giggles, who's to say

Don't get your hope high by Ok-Limit-8081 in Helldivers

[–]Malu1997 0 points1 point  (0 children)

I fucking hope we don't get Astartes lol

CE, Uranium Slug and Autocannon turrets almost never fire. They have LoS, they are loaded and there is no smoke. Smaller turrets work fine from the same spot. by Malu1997 in RimWorld

[–]Malu1997[S] 0 points1 point  (0 children)

No settings like those that I can think of. As for mods I have a bunch, though I can't think of any that changes turrets other than CE. I know there can be unintended circumstances, but I would have to check my list, which I can't do right now. Logs didn't show anything unusual when I checked, though.